Forum Discussion
242 Replies
"Inke;c-1530873" wrote:
Where do I post if I don’t want ships at all?
Lol...this is who the DEV's cater too...
unreal- @urtil Really nailed my feelings on Fleet Arena, where they stand, where it's headed, and the TW issue so I wont rehash all that.
But I wanted to just say AGAIN how frustrating all this is. It's this in a loop forever:
Forums: We'd love to have this thing! (Death Star raid, more ships, a ships table)
CG: We've heard you and done this! (completely change all the current ship abilities, reduce the number of ships you can use at any time, add a whole new system for reinforcements... oh and sure, you can have a ships table)
Forums: ugggggggggggghhhhhhhhhh
I'm sorry CG, I love this game, but I have zero faith you'll get this right at this point. "Inke;c-1530873" wrote:
Where do I post if I don’t want ships at all?
On Marvel's forums. ;)- Ugh. I can’t believe people like this. There are 10 really good ships. Squads hold 9 right now. They will hold 7 soon. That means less diversity.
The community asks for more ships and more content to use the ships. CG must have dyslexia or something, because that doesn’t say “rework the whole battle format.” Also, can you guys please just look at the amount of capital ships? I’ll explain it for you: there are six main factions in Star Wars, rebels, empire, CIS, republic, first order, resistance/new republic. We have four capital ships, yet only 3 factions are represented. Is there a problem here? YES! Give is new capital ships, and also balance akbar and mace. Here, I’ll tell you what to use: for the CIS, make Nute Gunray have the droid control ship, add in Hux and give him the Finalizer, add either old Leia or make... Holdo... (shivers).... pilot the Raduss. Just do that. And make a raid while you’re at it. Containing some sort of... Death Star? - There goes my hope that they'll add a few minutes to the arena/TW ground battle timer. I like watching the fights in 2x speed, but because of how cramped the timer is I have to play on 4x. And I still time out against some teams (Zarris and high geared Phoenix). I get them not wanting people camping the clock, but timing out on defense should not be a strategy.
"NicWester;c-1530582" wrote:
Hey, buddy? Endurance is used on offense in Territory Wars because everyone puts their hardcore Empire fleets on defense because Endurance and Home One suck. Jedi Consular is used in offense because it's a liability on defense since the AI doesn't understand how its abilities work.
Yeah, that's why my Mace fleet finishes top 5 every day against fully maxed thrawn. 4 ties and bigs every day, on a shard full of day one players. Sure. Maybe you just dont understand how to use mace or ackbar, and just went meta like everyone else.- I remember when ships first came out I was really excited - a whole new part of the game to develop and learn!
Then it came out and I discovered that ships were almost totally dependent on the development of your pilot. You could develop the ships like you did the pilots, but it wasn't nearly as big a deal as your pilots gear. And some ships had multiple pilots?
I did not relish the idea of having to fully gear several pilots for a single ship. Do you hear me, Bistan? DO YOU?
No matter the rework, ships will never be what I'd hoped it would be back when it launched. Which is too bad for me, because I let my ships lag, and then they changed the rewards, leaving me trying to catch up ever since.
Despite all this, I'm really pretty excited for the rework. Ships has always needed a PVE table, and with the general rework, 3v3, and reinforcement abilities it sounds like they'll make ships arena interesting again and not just something you'd rather auto through. "scoed1227;c-1531193" wrote:
I am a free to play, and I am started to play in October 2017. I prioritized farming of fleet at the expense of other areas of the game. This means I was not able to unlock legendary toons others in my arena shard were able to, but was rewarded in the fleet arena by being in the top 20 sometimes as high as number 1. My concern is that my dedication to fleets will soon be undone leaving me in the dust in all areas of the game.
That said fleets did need a shake up. But rewriting the rules completely seems a bit harsh. Am I going to regret my dedication to fleet? I don't know but I am worried I will be punished for putting it first. I would prefer they shook things up slowly by adding new ships, and reworking old ones like they do in other areas of the game.
I'm gonna bet that if you've developed your fleet to this degree you'll be fine. Your ships and their pilots will still be fully developed, you'll just have to learn how they play now. You might even end up better off, who knows?
I agree with you that we need lots more ships, but by making them dependent on pilots, they kind of painted themselves into a corner. They can't make a ship unless it has a piolt, and a lot of ships don't have pilots in the game yet. Not to mention all the pilots walking around with any ship yet.- braskme8 years agoSeasoned AceNeed more details before I'll really start commenting, but I'll admit 3v3 makes me a bit nervous. Basically ensures that the capital ship's ability is deferred for 1 turn, calling in the first reenforcement first. But the reenforcement ability might make up for it. And the individual ships are reworked too, which sounds good for old standbys like home1 and endurance, but could also be a disaster.
Maybe they'll reduce the battle countdown too - the 2:30 lull between battles was the best thing about ships. Too many at the same payout time on my server making it hard to avoid stepping on toes once within the top 20.. But somehow I doubt they will. - tward9308 years agoNew Spectator
"PeteSolo;c-1530416" wrote:
I hate the idea of reworking ships because we are still going to need gear to boost their stats. We've spent a considerable amount of resources to gear our pilots and to risk losing all that progress is scary. Imagine if you have to gear your Geonosians to 12...
Well a separatist rework is bound to happen and they will probably be meta for a week or two. You will have a head start this way!
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.81,290 PostsLatest Activity: 22 seconds ago
Community Highlights
- CG_Meathead3 months ago
Capital Games Team
- CG_Meathead2 years ago
Capital Games Team
Recent Discussions
- 22 seconds ago
- 10 minutes ago
- 2 hours ago
- 2 hours ago