"Lumiya;c-2363685" wrote:
Then it is absolutely a really unfair move of CG to make those shards available in normal/for normal players.
We were told after a year those shards will be more available, people spent valuable in game currency(and maybe real money) to obtain more of her shards only to be then told: Nah, git gud... I mean bigger!
We are constantly told that this is a resource management game and if our account lacks good mods or toons etc, that it is our fault for not managing our resources correctly. And yet here we are, with countless numbers of people whom now practically get told, they wasted those resources at that point in their roster developement, because until they can continue what they started or finish it, their roster will look totally different. And if they had known that a year ago they might have made a different choice concerning the usage of their valuable currency. It would have been better invested in something else, instead of something they will only be able to finish 2+ years after it came out/they started the farm.
"It'll take someone just under 1.5 years..."
Just? Even a GL farm is faster than this and on top of that you forgot those minimum 2 years before, for a new player to even get to 4M GP before they will be able to start. 3 1/2 for a character is absolutely stupid!
As for your argument about 4M GP being needed for hard Conquest:
1st - then normal players should not get any shards, because they were not exclusive to hard mode players.
2nd - I somewhere posted my opinion about this, don't know if you've read it. Short version: No! The moment CG decided to match us in GAC with everyone, no matter the GP, how long they play or what characters they have, the reasoning was GP doesn't matter or reflect a roster's strength.
And yet all of a sudden we are not allowed to get certain characters to give us a fairer chance against our opponents who may have certain characters and the reasoning is GP matters.
Aaah, yeah...
Last but not least: I think it's quite sad to see players trying to hog a character that was exclusive for at least a year and begrudge them. Why exactly?
1) The shards are more readily available, although I do believe they should also appear in one of the stores on top of proving grounds.
2) The primary exclusivity of new Conquest characters for people that can access Hard Mode is that they can get these characters in a minimum of 3 Conquests. Bearing in mind CG throws in ridiculous feats and enemy team modifiers to slow that down.
3) GL farming can vary on which GL you’re chasing. SLKR can be rushed in about 10 months, JML longer, and JMK and LV even longer than that. Half of the GLs can definitely take 1.5 years or more to unlock.
You can complain about the 4m GP requirement (said or unsaid on the part of CG), but the fact is it’s not going to change. Proving Grounds is clearly designed for people that either weren’t actively playing when RC and CAT were released or those who hit 4m GP after their initial release.