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CommanderJaR's avatar
CommanderJaR
Rising Scout
11 months ago

QoL Change - TB

CG_Meathead 

Heya!  Figured I'd just make a new post for this possible Quality of Life update!

Overall Topic - Ability to "SIM" or Quick Battle Mission in Territory Battle. 

For this too work, we would need to bring the 3 star system into ROTE TB. When attempting a battle, a few locations have become hyper focused for certain teams even when they are not required units. My primary example is using Inquisitors - Reva Lead, Grand Inquisitor, Fifth Brother, Seventh Sister, and fill in Inquisitor (For me it is Marrok currently because of the TB Omicron,) against the Acklay on Geonosis. 

Upon using above mentioned squad and completing the battle without losing a single character I would earn a 3 star Victory screen.   - Fast Forward to future ROTE TB -   The next time I would go into this battle (Acklay,) there could either be a new "FILL IN SIM SQUAD" button, or Cg could require us to recall the exact squad lineup we used in the mission. Then upon either pressing that new fun button or filling in the squad manually, the green "BATTLE" button would change into the new SIM or AUTO BATTLE button. Then lastly upon pressing that new button, the game would automatically take the squad as if we were deploying them into the battle, force the player out to the map overview of the TB and then finally as if we completed the battle the points for the battle would jump on screen and be recorded within the log text of activity!

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This would easily save us players hours per each TB. While also allowing the game to essentially show progress as it would normally! Special missions, I.e. Lord Vader Solo, Cere-Cal Zeffo Unlock mission,  could work the same way. Which then also saves dozens of minutes or more of moving mods back and forth between characters. Also, not every single mission has to be Sim-able or we could have the option to go ahead and proceed normally and participate in the battle. The only part of ROTE TB that could be quite difficult with the Sim-Ability would be fleet battles because of the difficulty to achieve a victory in some of the fleet battles, let alone not lose a single ship. Alas, I would take this QoL change in a heartbeat. 

Thanks for reading! 

 

 

11 Replies

  • There's a good reason behind why this isn't a thing and you indeed touch upon it- the main one being the game would need to remember what team and relics / mods you initially completed the battle at and remove them from use or factor in that the mods could have been moved as doing a battle gives deploy points and relic level and mods affect this.

    This needs to be done so that you can't cheese it by  taking the sim and using that team somewhere else (Eg Initial win is GLAT and GLAT can be used in 2 zones).

    Doing it fairly (again you do mention this) would be very complex and also need a huge amount of data to be stored and kept updated.

    Would I too like this? Yes, but its a huge undertaking.

    TLDR: Its nowhere near as simplistic as "done battle, now it can be simmed".

     

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