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MasterSeedy's avatar
MasterSeedy
Seasoned Ace
5 days ago

Raid bug: Rescue button delays 1 turn

How many people are getting this where you're running a team that gains TM and when you rescue the Jedi with all enemies dead, the new enemies don't spawn, you're forced to hit Vader again, and then the enemies spawn? 

Now mind you I think I know what's going on. I believe that it is happening when one or more of your own toons has more than 100% TM, so the raid goes to them before it goes to the escape animation and the respawn cycle.

But that should NOT happen. You use escape on your turn, it should function on that turn (or at the end of it). Has this already been discussed? I couldn't find anything about it. I'd love to know that CG is already on the case and will release a fix when it's ready.

TYIA.  

1 Reply

  • The only team I’m getting it with is the 3 man Clone team on the r9 tier - especially saving the first Jedi. 

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