"TVF;c-2270240" wrote:
"NicWester;c-2270097" wrote:
"Starslayer;c-2270016" wrote:
"Kyno;c-2270013" wrote:
"Starslayer;c-2269951" wrote:
Probably bad english from my part… when I said ‘after next conquest’, I meant we will still have Razor shards next conquest, but the one after that (august), maybe not. 2 scenarios: 1) nothing changes, 90 cat shards for the 4th time and 44 razor shards, 2) a new character hit the tables, Cat moves to second position (most likely less shards, maybe 45 to have a divided by 5 number) and Razor goes away.
From what he is saying. In the 4th conquest CAT will reduce to 44 shards.
They will both remain in that state until a new toon is introduced to the Conquest release system. Is my understanding from the information we see.
From what’s written (posted by Nic in this post), the only way the amount awarded by prizebox is reduced is when a new unit appears in conquest (1. When we release a new unit…). They didn’t write anything about other changes until ‘2. Several months later a third new unit…’ . The explanation seemed pretty straightforward : Lots of shards for A, less for B, then a new unit becomes A, pushes the old A to B, and the old B leaves the prize box. Maybe I missed more recent informations though.
Imagine four characters on the edge of a cliff. Say a direct copy of the character nearest the cliff is sent to the back of the line of characters and takes the place of the first character. The formerly first character becomes the second, the second becomes the third, and the fourth falls off the cliff. Time works the same way.
I don't know what this means but I love it anyway.
Look up Zybourne Clock when you have a moment to kill. It was a thing in the early innocent days of the internet.