Forum Discussion
6 years ago
"BeralCator;c-1945896" wrote:"Nauros;c-1945877" wrote:"BeralCator;c-1945874" wrote:"Nauros;c-1945859" wrote:"BeralCator;c-1945841" wrote:
So gear is being replaced with more different gear? Nothing to see here folks...
Not really, this is tailor-made for each character and can provide more than just stat boosts. This has potential to shake up everything and basically rebalance the whole game, which would be very hard to do with gear alone.
Then why gate it at G13 (beyond the obvious reason of $$)? If the intention is to address shortcomings and rebalance characters, it's counterproductive to bury it so far in the endgame. If the relic (vibro-ax?) actually makes Gamorrean Guard good, but one can't access it without taking him to G13, then it's just some sort of vanity content for krakens...
Yeah, gating it behind G13 is a stinker. Though on the other hand, you would want the good characters at G13 anyway, so it's just a matter of what you do first.
Unlocking the relic at, say, G11 and maintaining the current rate of progression for G12/13 gear would be more effective and would protect the P2W investments made recently in acquiring G12/13 pieces.
Gating it behind G13, we're just going to see everyone upgrading the same handful of (already meta) characters because we already have them at G13, while large portions of the new content will go unused and unexplored. This seems like a missed opportunity to me. If I want to invest my resources in URoRRuR'R'R's gaffi stick because I think it's cool, I should be able to do that without having to gear him up.
This x1000. I really really hope they reconsider and make the relics available before G13. The initial idea of relics showed a lot of potential, as we were told our excess gear pieces could be used to power up each character in the game, with each one having its own unique item. Sounded great!
Now it's been made clear all that excess gear is only useful once you've gone through the exhausting task of bringing a character to G13. That's a pretty big caveat right there. The fun of upgrading this item for whatever characters you deem fit went out the window, because all the months of time and effort needed to bring a single character to G13 status have to come first.
If you have a bunch of G12 and G13 characters this may not be as big of an issue for you, but if you don't, this new content is largely inaccessible and that excess gear isn't all that useful to you given it requires massive grinds to put it where you want.
If I love my G10 Qi'Ra and want to obtain and upgrade her relic, let me do so, please. It would actually be fun. Forcing me to complete the arduous, lengthy task of gearing her to G13 before that can even happen is not.
Choosing which characters to gear to which extent and which ones to focus on in terms of relics would add some fun, variety, and strategy to the game. "Hmm I think this character's relic would be quite useful to me, whereas for this other character it might make more sense to focus on getting to the next gear tier," etc. The relic upgrade process and gearing process need not be part of the same task, thus the "stealth G14" sentiments. Let relics run concurrently with the rest of the character upgrade process, not be another task added to the end of it. This CAN be fun if you allow it to be.
It really feels as though the developers are focusing on a small subset of the player base (and I'm referring in this case to number of highly developed characters, not necessarily whales vs FTP) when making decisions, as opposed to the player base in general. EVERYONE can benefit from and enjoy the relic system if implemented in a more accessible way. And hell, even players with a lot of G12 and G13 characters might want to add and upgrade that fun new relic that they think would make their favorite G10 character more interesting.
At the very least, I ask that you relax the strict G13 requirement a bit. You could allow relics and relic upgrades, with the caveat that they can only be developed so far per gear tier. I'd prefer gearing and relics to be separate, but that's an option.
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