Relic Delta has been a struggle in GAC…
I’m not some top-end player with a stacked account, and I’m not pretending to be. A good portion of my roster sits around Relic 5 (I’m working to improve) , which historically has been enough to make established counters work and reward smart play. The problem is that more and more often, I’m being matched against accounts with 2 million or more Galactic Power above mine, and suddenly those tried-and-true counters stop functioning the way they used to.
Why? Because what was once an R5 or R7 matchup is now running into Relic 10 characters that completely overwhelm teams that previously had a chance. My squad isn’t losing because I misunderstood the strategy or made a bad play; it’s getting erased because someone invested further into a relic system that dramatically changes the matchup.
As a casual player who has spent money here and there to support the game, that feels like a slap in the face. Instead of investing resources into new characters, new teams, or exciting content, I’m being pushed to revisit squads that were already functioning perfectly well just to keep up with a moving goalpost.
What makes this especially disappointing is that some of the most memorable moments in this game came from overcoming the odds. Pulling off a win with an undergeared team, finding a creative counter, or executing a strategy that shouldn’t have worked on paper felt incredible. It was like watching your friend who’s terrible at games somehow clutch a random 1v5. It was unexpected, exciting, and rewarding. Those moments made the game feel like it valued knowledge and strategy as much as roster investment.
Now, it feels like that element is disappearing.
I’m not posting this just to complain. I’m genuinely trying to understand the reasoning behind Relic Delta. Before, upgrading a character made intuitive sense: they dealt more damage, survived longer, and performed better. Simple. So what exactly is Relic Delta supposed to accomplish?
If the answer is that it doesn’t make a significant difference, then why should players spend valuable time, resources, and money engaging with an entire progression system that supposedly has little impact? And if it does make a significant difference, then why are we pretending it doesn’t fundamentally alter matchups and counter viability?
That’s the part I struggle with.
What’s even more frustrating is the perception that community concerns aren’t really being heard. When players raise legitimate questions, it often feels like the response isn’t to reevaluate the idea but to double down on it. But isn’t the entire point of a live-service game to maintain an ongoing relationship with the community? Players invest their time, energy, and money because they care about the game, and that feedback should matter.
At the end of the day, this is a beloved Star Wars game tied to one of the biggest entertainment franchises in the world. It should be thriving because of engaging gameplay, meaningful progression, and strategic depth—not because players feel pressured into an endless spending race just to stay relevant.
I want this game to succeed. I want to enjoy it for years to come. But when strategy increasingly takes a back seat to relic inflation, it’s hard not to wonder where things are headed…