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- 248M guild here. We'll be doing LS Geo, as painful as it is. GET2 currency is simply too valuable. We are also hoping that gear rewards are somewhat decent even at low stars, but not holding our breath.
- 220M GP guild, vote is currently split among members.
Some want GET1, some are willing to feel the pain for GET2. Morale took a MAJOR blow during LS Geo, as we can see since vote is so evenly split.
I feel this whole conversation wouldn't be happening if CG had adjusted the difficulty.
Ideally:
P1: G12 squads with decent mods could reliably clear 3/4 waves for top meta squads and 1/4 for lesser squads like NS
P2: 2/4 reliably with G12, 3/4 with relics but need the top well modded squads - Just the fact that this topic exists and 220M+ guilds are going to do Hoth is a testament how much CG failed with the LS GeoTB
- Max participation in hoth gets about 12,100 GET1; seems like a better deal than what amounts to 15 negotiator/malevolence shards.
- BarikEdo6 years agoRising Novice174M - We were concerned about morale after the last one, so we're doing Hoth this time then voting on the path forward afterwards. I predict the majority will vote to go back to Geo after we destroy Hoth.
"NicWester;c-2029583" wrote:
"Keydash1;c-2029548" wrote:
"NicWester;c-2029540" wrote:
Plus, how can they get metrics if people refuse to participate?
People refusing to participate IS a metric. The worst part of LSGeo is that it is unfun and demoralizing. It's worthwhile that CG learns that matters to its players.
Our vote is split right now, with Hoth holding a slight edge. We really want get2, but really hate that TB. It comes down to whether you care more about get2 and developing your roster, or having fun (even smashing face on auto is some fun).
If we do stay with Hoth, we'll go back to geo next time and probably stay there. I voted geo, but I'm willing to lose a half month of progress for guild morale. I am not however willing to make that sacrifice every month indefinitely.
Refusing to participate is a metric inasmuch a dumb metric is still, technically, a metric.
Refusing to participate sends the message “Make it easier.” Which is a valid message, but not exactly an actionable one. How much easier? For whom? What number of stars should people expect at what guild gp levels? Are a couple mobs overperforming or are all of them overperforming? If the difficulty goes down then what are the appropriate rewards for the newer, easier event?
You’re asking them to fix it but then not telling them what “it” is that needs to be fixed and helping to ensure that when the revised and retuned version comes out that it won’t meet your expectations because you didn’t bother to tell them what your expectations even are.
Ok, here are a few actual expectations:
1. It’s much tougher than geo DS, which is fine and what we should want/need from the game. If it was too easy it would be boring.
2. With a g13 team I should be challenged and need to concentrate to complete all 4 waves in phase one
3. Phase two will need my teams to have relics but I can complete them dependent on RNG.
4. Phase three needs all teams to be relic 5 and RNG dependent.
5. Final phase all teams relic 7
That’s pretty clear and what I would expect from end game content. It will take even the whale guilds a while to build up to that level. Don’t think that’s unrealistic or making it easy. Trouble is CG have made it boring and pointless, just deploy and go home at the moment."Matti359;c-2030140" wrote:
Just the fact that this topic exists and 220M+ guilds are going to do Hoth is a testament how much CG failed with the LS GeoTB
Or how petulant those 220m+ guilds are. They could almost certainly get 10 stars just by deployment alone.- comninos19995 years agoRising NewcomerI have been reading all these post . I don’t understand why light geo is so important? All it is really good for is get 2 and that’s only good for ships .. plus you get some gear for g13 but not a lot . me personally I need malak to 7 stars and gas to 7 stars .. so doing hoth will get me there twice as quick .. someone please tell me why get 2 is so important?? Because I’m really considering leaving my guild over this and I don’t want to cause I really like my guild ..
- 215mil GP.
LS geo.
12 stars. - 180m guild
we did ls geo and got 9* just with deploying
Was it fun? Well, at least not that much time consuming like the DS Geo is with its 20min+ battles :D
Personally i think the rewards for just 10 seconds time every 36h were fine :p
But i don't believe it wasn't intentional by CG that the players just deploy their troops instead of playing this long developed part of the game. The (emotional) roi for the devs must be very devastating :/
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