Later today I'll be doing research on the viability of different team comps with different strategies at different levels of Operations filled.
Barbarossa on Discord has been doing some of this already and initial numbers are... interesting.
At 0 platoons filled, it's a nightmare hellscape with no victory possible. With 2 platoons filled on each of p2 and p3 planets that can affect the Reva mission it's ... highly unlikely. With 4 platoons the initial estimate was a 10% success rate, though we would probably increase that some as we refine modding and strategy. Only with all platoons filled on both days was the success rate similar to previous success rates.
Now that sounds bad! But... it's better than I thought? I didn't expect that Operations would make such a difference, TBH. If this initial testing holds up it will mean that the numbers will be down but not by much for 6-Op guilds, but everyone else will absolutely struggle.
And perhaps that's exactly what CG wants, but it's not in line with what they said about making the mission "a little harder". Again, it makes it a nightmare hellscape for guilds who aren't finishing platoons. But maybe CG thinks it just isn't that hard to fill the Ops missions on those 2 days? IDK.
in any case, I will be providing more info as I get it.