9 years ago
RNG!!!
So arena, a team with Ben leader -17% dodge. Concentrating fire on Rey. A slow rey so she gained foresight rather later. Dodge, dodge, dodge, dodge, hit, dodge, dodge, dodge, dodge, hit. I know...
"Astateofmind;613402" wrote:"Nikoms565;613328" wrote:
Wow. The above post not only demonstrated a complete lack of understanding of the game and the way "seed" numbers work in GW, but mathematical flaws as well.
You're right. It's all rigged. Good luck with that theory. May the force be with you.
Wow, nice way to miss the point! I do understand how the seed works in GW. I might agree or disagree with the implementation, that's not the point,
The point was: how are you going to do an "objective analysis" of RNG when you cannot take all the data into consideration? Are the GW fights supposed to be taken into consideration when processing the data? Not? In both cases you will taint the data so the test is far from objective.
And yeah, in order to be objective the test has to be done over a large number of fights in the same conditions (same teams). Which is not possible. Would have been possible in GW but as you saw that was made impossible by the way GW works. Maybe a way for them to actually hide the data under the pretext that "it gives the player the opportunity to experiment with different setups".
Anyway, do you have any links to those "objective" analysis of RNG?