6 years ago
Selection of rivals for GA
Hello.
I know that this issue has been discussed repeatedly. But I want to understand the logic of the developers. Explain how you can to bring such players together? Do you think - this is fair?
When an opponent has more characters, more modules - you can win only on his mistakes. If he does not make serious mistakes - he won. Is that honest?
and so on...
Why do you consider only the first 80 characters? After all, often squads win from 2-3 times. I hardly recruit 16 squads. But the opponent always has 2-3 squads in reserve. And an advantage in the modules.
And look at the current top of all leagues. There mostly are not strong players. There players with "successful" warehouses. Those who have key characters (Darth Revan, Malak) and who receive weak players as rivals without Darth Revan and Malak and they win easily. So what's the point in such a "top"?
With best regards,
I know that this issue has been discussed repeatedly. But I want to understand the logic of the developers. Explain how you can to bring such players together? Do you think - this is fair?
When an opponent has more characters, more modules - you can win only on his mistakes. If he does not make serious mistakes - he won. Is that honest?
and so on...
Why do you consider only the first 80 characters? After all, often squads win from 2-3 times. I hardly recruit 16 squads. But the opponent always has 2-3 squads in reserve. And an advantage in the modules.
And look at the current top of all leagues. There mostly are not strong players. There players with "successful" warehouses. Those who have key characters (Darth Revan, Malak) and who receive weak players as rivals without Darth Revan and Malak and they win easily. So what's the point in such a "top"?
With best regards,