"Kyno;c-2010067" wrote:
"Sewpot;c-2010059" wrote:
This is all a ploy to make people spend GET2 on negotiator by stalling on the release of malevolence. Make people fight 6* long enough and they get fed up with it and drop currency that they’re hoarding. They when they see enough 6* negotiators out there then drop malevolence. Typical dev move.
Are you saying the typical dev move is to announce they are going to do something a long time before they do it so everyone can be ready and make the choices they want with plenty of time to plan?
I think he is saying... That the devs watch the data of GET2 and after many players use their GET to 6* Negotiator many other players will be forced to also Get their Negotiator to 6*, because of frustration. Then they won’t have the GET to Get the Malevolence... Get it?