6 years ago
Shard Economy Changes [MEGA]
"CG_SBCrumb;d-237876" wrote: Hi Holotable Heroes, Our 5th Anniversary is fast approaching and we have some exciting news for this month! Starting with the 5th year celebration, we will be increas...
"Shadowmaster4;c-2190333" wrote:"StarSon;c-2190327" wrote:"Shadowmaster4;c-2190314" wrote:"StarSon;c-2190312" wrote:"Rokaryn_Mazel;c-2190311" wrote:
any shard that has its value stay the same as it is now, will be doubled at the source, except in places like bronzium.
This is confusing, but untrue. Shards farmed have the same value. If you are farming Piett your shard shop from RH Poe income is relatively the same.
BUT, if you have raw shards, like a toon sitting at 200/100, like a lot of people have, converting those after the change yields have the buying power.
Shards lose buying power, but you only have shards stored in unstarred chars or unspent ally points.
Maybe convert those before the update then?
Ah yes, can't wait to hear horror stories about people spending millions upon millions of credits to retain the buying power of their shards, only to be caught in a new artificially made credit crunch.
"Millions upon millions"? How many characters did you farm without promoting? Feels like something of an edge case there."Shadowmaster4;c-2190317" wrote:"StarSon;c-2190312" wrote:"Rokaryn_Mazel;c-2190311" wrote:
any shard that has its value stay the same as it is now, will be doubled at the source, except in places like bronzium.
This is confusing, but untrue. Shards farmed have the same value. If you are farming Piett your shard shop from RH Poe income is relatively the same.
BUT, if you have raw shards, like a toon sitting at 200/100, like a lot of people have, converting those after the change yields have the buying power.
Shards lose buying power, but you only have shards stored in unstarred chars or unspent ally points.
Maybe convert those before the update then?
Also, the huge GP jump that's going to come from doing that could negatively impact mid-low level GAC matchmaking, as players may not have a solid top 80 characters or whatever the number is, as well as TW matchmaking for guilds.
What huge GP jump? Stars account for a very small amount of GP. And what are these people going to do in the next few months when *all* of their characters have shards to go to 7* now that farming has gone up? Just never promote them?
If every character costs almost 2 million total to rush promote to 7*, and new players can farm them that high faster, what is to stop an artificial credit crunch from being created where they can't farm credits fast enough to keep up with farming characters? If the appeal is helping new players, they have essentially created a whole new issue and need to address a credit crunch.
My other points with GP and such were expanded on in another comment, but most of my reasoning here is held in the light of new players "benefitting." Unless they research the perfect way to build the right team, they'll be spending and gearing up every new character they can find, like most newbies do when they can. If/when these new players achieve GA level, they will have weird matchmaking and most likely not have enough solid teams to compete well.
Essentially they're creating weird new economy and matchmaking issues by increasing the shard farm which I hope they actually do keep an eye on and plan to fix.