Ship Kit Concept: Darth Sidious's Shuttle
Unit Name: Darth Sidious's Shuttle
Crew Member(s): Darth Sidious
Affiliation: Dark Side, Support
Tags: Sith
Attacks and Abilities
Basic: Devastate
Deal Special damage to target enemy and inflict Accuracy Down for 1 turn.
Target Lock: Sith allies gain Evasion Up for 1 turn.
Special 1: Shadow Flight (Cooldown: 4)
Darth Sidious' Shuttle gains Stealth and Offense Down for 2 turns. Call all other Sith allies to assist and Debuffed allies have their cooldowns reduced by 1.
Special 2: Foreboding Arrival (Darth Sidious) Cooldown: 10)
Inflict all enemies with Fear, which can't be resisted or dispelled. Darth Sidious' Shuttle gains 5 Speed and 30% Offense for each enemy with Fear, doubled if that enemy was also Target Locked, until the end of battle. Target enemy is inflicted with Rival until the end of battle or Darth Sidious’ Shuttle is defeated. Then, for each time this ability has been used this encounter, all Sith allies gain a stack of Ferocity until the end of battle, which can't be dispelled.
This ability starts on cooldown, and is reduced by 1 every time a Debuffed ally scores a critical hit.
Rival: Immune to buffs; can always be targeted by Darth Sidious' Shuttle; whenever this unit takes a turn, all Sith enemies gain 2 Speed until the end of battle, doubled for Darth Sidious' Shuttle and the Capital Ship.
Unique: Utter Secrecy
Darth Sidious' Shuttle has +20% Offense for each Debuff on it, doubled while Stealthed. When Darth Sidious' Shuttle is critically hit, scores a critical hit, or recovers Protection, it gains Stealth and 2 stacks of Ferocity for 1 turn. Darth Sidious' Shuttle can't attack out of turn, can't gain Taunt effects, and is immune to Turn Meter manipulation. Sith allies have +50% Potency while Darth Sidious' Shuttle has Ferocity.
Reinforcement: Prepare My Shuttle
Enter Battle: Demoralize all enemies until the end of battle, which can't be resisted, and is reapplied whenever any ship is defeated. Reduce the cooldown of Foreboding Arrival by 5 and all other allies’ cooldowns by 1.