"Stokat;c-2444713" wrote:
"Profit;c-2444706" wrote:
"Stokat;c-2444704" wrote:
"DarjeloSalas;c-2444526" wrote:
"Ragnarok_COTF;c-2444520" wrote:
No one else here has claimed to have data to support their position, have they?
There is at least one person stating definitively that there is an advantage to going second with no evidence to support their position, so unjustified conclusions are common place on this issue.
I would say logic will lead people to that conclusion. That the claim isn’t based on data does mean that it is unjustified.
Logic does not lead to that conclusion, your opinion does.
This opinion is shared by more people and has merit. I don't think anyone, including the poster you quote, is claiming ditterently. However, it is not definite and there are counter points with merit as well.
Eh what are you even on about? An opinion that something is the way it is lead to a conclusion that it is the way it is? That is just a nonsense circle argument.
It is a conclusion based on logic because it is founded on the assumption that having more knowledge provides a better position to make well founded decisions. Therefore having more knowledge about something (in this case knowing how many banners you need for a win) decreases risks and increases the chances of succeeding.
Unless that information leads to you making choices which are riskier than if you didn't have such information. The argument about going first or second goes both ways. Some players prefer to know what target they're aiming for, some prefer to set a score and pressure their opponents. Personally, I prefer to go first and try and full clear with one-shot on every team. That pressures the opposition to do the same and may result in them making unforced errors. That's just how I like to deal with GAC and it's my preference, others like to aim for a score. I'm not saying for sure one is better than the other, I don't know. No one in fact, except CG, has the data on whether one approach or the other is better and it's amazing this thread has reached quite so far given that one fact. Analogies with other games/sports may be valid, or they may not, for a myriad of reasons, and people using those observations to support their 'logic' one way or the other may be flawed.
Ultimately, it would be discriminatory to players whose time zones don't match up with the start of GAC to either give points for being the first attacker or for attacking during the first X hours, and they have enough trouble with matchmaking without throwing time zones into the mix.