"th3evo;c-2239942" wrote:
"DarjeloSalas;c-2239935" wrote:
"Lewisuk57;c-2239934" wrote:
It shows i.e Rose tico as 2 per drop and when she does drop you get 2 and never 1.
But in cantina battles it shows signal data also as 2 per drop when dropped, but you hardly ever get 2 when dropped only 1 item of signal data
As described above, this is working as intended.
Shards for older toons like Rose will drop 2 or 0 every time because they changed the farming rate for characters >1yr in the game.
But signal data, mod slicing materials etc show the maximum possible drop - the range of possibilities goes from 0 up to that number.
It's still misleading. Nowhere does it say that they are not showing all possible drops. It shows "2" so it's fair to expect 2.
Also it's not consistent throughout the game. Fleet Challenges and Events show "2-4 Ability Material" for example.
another example is the STR gear challenge shows 7 mk3 carbonties as a rewards, but that one almost never gives out 7. normally its 3-5 per battle.
also the fleet challenge for zetas can also be considered misleading, t3 shows 1 zeta but really its only a chance, while t4 is 100% drop. thus anything that has a chance to drop less then whats shown (shards, challenges, relic mats, node gear, ect) is "misleading"