Rokaryn_Mazel
2 years agoNew Spectator
Sim treasure nodes, please!
The biggest negative for SWGOH right now, for advanced accounts in top 50 guilds, is the amount of time required. TW, GAC, TB, events, conquest, and now raids will require more time soonish.
CG has not taken anything off of our plate, time wise, in quite a while. Simplest way to do this is making something simmable. Making GW, Assault Battles, and raids simmable was a godsend for players.
What I am asking for is simple, make treasure nodes in conquest simmable. 20 energy, slide over for battles, get DC materials.
What about keycards or stamina you say? Just don't involve either. You use no stamina, but earn no progress toward feats.
What is the purpose? It makes it possible to grind Datacton mats without spending an hour a day auto battling vs tuskens. You still need to manual do treasure nodes for feats, but this would encourage more energy refreshes and save players time with minimal coding. Sim already exists in the code, so this is a simple solution to save players time who are farming datacrons.
CG has not taken anything off of our plate, time wise, in quite a while. Simplest way to do this is making something simmable. Making GW, Assault Battles, and raids simmable was a godsend for players.
What I am asking for is simple, make treasure nodes in conquest simmable. 20 energy, slide over for battles, get DC materials.
What about keycards or stamina you say? Just don't involve either. You use no stamina, but earn no progress toward feats.
What is the purpose? It makes it possible to grind Datacton mats without spending an hour a day auto battling vs tuskens. You still need to manual do treasure nodes for feats, but this would encourage more energy refreshes and save players time with minimal coding. Sim already exists in the code, so this is a simple solution to save players time who are farming datacrons.