Forum Discussion
8 years ago
Hey dev team, appreciate the effort to listen to us complain.
1. 60M guild, running T3 raids now, tried a few T4 but just took too long. Even on T3 our raid tickets sit on max for a few days before we can clear.
2. Running the JTR and NS teams mainly, but truly it is any/every thing available. Having some luck with Thrawn lead and Wedge lead.
3. Personally, I enjoy trying to beat my score everyday, keep a log etc..., and this is not that difficult in P2 and P3. However, in P1 this could mean 4 or 5 retreats. So now my “daily allowance” of game time is up. Im 45 years old, so this isnt like a forced thing, but rwl life exists.
4. The worst part of the raid is that it force drains the energy out of every memeber of the guild. We went from 90ish% participation at launch, down to 40% participation on a great day, normally 20%.
5. I totally get that you guys wanted to design a raid that could not be auto played. I say, keep that aspect, but change the damage ratios or maybe the rewards. If this raid were a stand alone game, you guys would have knocked it out of the park. But this is one raid, in a game with three raids, territory wars, territory battles, arena, ship arena, daily challenges, ship challenges, galactic war, special events....hopefully you are getting the picture.
6. Also, the Boba contract is basically not a factor. I saw my first chance to even take a swat at it today in Phase 1, but DN was one turn from enrage, so why bother? Small thing, doesnt really make a difference, but these contracts were touted as a big deal, and they dont really work in this raid.
7. Keep up the good work. We are like Soldiers.... if we are not complaining then something is wrong.
1. 60M guild, running T3 raids now, tried a few T4 but just took too long. Even on T3 our raid tickets sit on max for a few days before we can clear.
2. Running the JTR and NS teams mainly, but truly it is any/every thing available. Having some luck with Thrawn lead and Wedge lead.
3. Personally, I enjoy trying to beat my score everyday, keep a log etc..., and this is not that difficult in P2 and P3. However, in P1 this could mean 4 or 5 retreats. So now my “daily allowance” of game time is up. Im 45 years old, so this isnt like a forced thing, but rwl life exists.
4. The worst part of the raid is that it force drains the energy out of every memeber of the guild. We went from 90ish% participation at launch, down to 40% participation on a great day, normally 20%.
5. I totally get that you guys wanted to design a raid that could not be auto played. I say, keep that aspect, but change the damage ratios or maybe the rewards. If this raid were a stand alone game, you guys would have knocked it out of the park. But this is one raid, in a game with three raids, territory wars, territory battles, arena, ship arena, daily challenges, ship challenges, galactic war, special events....hopefully you are getting the picture.
6. Also, the Boba contract is basically not a factor. I saw my first chance to even take a swat at it today in Phase 1, but DN was one turn from enrage, so why bother? Small thing, doesnt really make a difference, but these contracts were touted as a big deal, and they dont really work in this raid.
7. Keep up the good work. We are like Soldiers.... if we are not complaining then something is wrong.
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