Forum Discussion
4 years ago
"Nauros;c-2281205" wrote:
I think this " They don't care" sentiment, if it's really unjustified, stems mostly from a lack of information. So we can loop back on topic with this: I would like to get more insight into what goes on at CG. Kind of like the Developer Insight we get for characters, but for other updates too. I think the RA could be accepted better if we got some sound logic behind how exactly does disabling counters open up "sub-GL" design space. Or why is r9 necessary now, or even at all. Or how/if they are going to deal with ongoing issues with ships, when they are putting such heavy requirements on them.
Agreed, let's get back "on topic".
I thought this was one of the more information heavy RAs we have had,and including the responses they have made, some of the most "background" thoughts on what is going on.
There is always going to be a tug of war between players and devs about development and the pace, players will very rarely want things that push development, and the devs are always going to push development. So many of your questions are just going to fall into that area, and hearing them say they want to push players to develop is not really going to satisfy.
If they push to have 2 very distinct scales of characters, how would that not make it easier to develop a toon that fits into either one? As an example with this change, they could make a squad that can rival 501st, but dont have to make them beefy (or complicated) enough that they would also be at the very top of the meta (just like the 501st is not any more).
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