"Mvnson;884106" wrote:
Ok Lord Keynes, please explain how increasing the amount of available toons, increasing the number of toons required to compete in GW, tourneys and raids without increasing the rate of gear acquisition is balanced?
Don't be ridiculous, you know darned well that there's a gear crunch and it's unreasonable.
I believed there used to be a credit crunch because it halted all other aspects of the game. You couldn't level toons which meant you couldn't gear toons. You couldn't upgrade mods and you couldn't star toons.
I don't think the same is true with gear. I don't think there are piles of players sitting around saying, "Man I have so many level 85 7* toons with a full set of mods with 10 plus speed secondaries and zeta's. If only they weren't all gear 6." Gear isn't that crunched that it is ruining the game. Unless you spend your guild currency, fleet currency and crystals all on gear you have other options open.