I've said it in other threads and will repeat it here: more areas of the game need to include SIM capability. There's no reason these new raids can't be simulated, and it would save an abundance of time and headaches for many players. My thoughts on how this would look are (completed = submitted all available attempts):
- If the player has not completed the raid at least once, they must complete it and obtain a score before they are allowed to sim.
- If the player has completed the raid at least once, let them SIM the entire raid if they choose, providing them the exact same score as the last time they played or simmed.
- If the player chooses to try and obtain a better score, or plays a single battle manually, they opt out of the simulation and must complete all battles manually for this run of the raid
I disagree about having more raid omicrons, unless the raids remove character restrictions. Omicrons with GAC, TW, and TB/RotE allow characters to be utilized with those abilities for regularly events. It's unlikely most guilds are going to continue running the same raid every week, as opposed to trying the new ones as they continue releasing every 6 months or so. This means raid omicrons have a lifespan of until the new raid releases in comparison to omicrons for other areas of the game, which are lifelong. Then again, applying omicrons are up to the player, but it feels like they will be ignored by many players.
I agree with what I read on another thread, that the raids were more interesting when they were in phases and the whole guild worked toward the goal of completing it. Working toward a guild prize box in a raid without phases is very boring. When my attempts are maxed, and I see a conclusion to the battle, I want to feel like I earned a big prize. So for me seeing the completion cutscene should mean the guild as a whole finished the raid, not just me and my one of X attempts.
Cutscenes should be skippable. If I don't win the attempt it just adds that much more frustration that i have to sit through a cutscene to continue rather than just "get on with it" and try again. Cutscenes should also be viewable in a Settings menu. In past raids the only person who saw them was the one finishing the phase, it would be a neat option to view them depending on how far the guild gets in the raid (i.e. not seeing the final one if we haven't completed the final phase).