I do like some of these ideas. I'd like to place more of my roster but maybe not that much more haha. I don't like the add of fleets in front (even though lore wise it makes since have to fight a fleet first) but so many players don't work on fleets that Much and would lock them out of wins. I have all the fleets but I still don't like fighting them that much. (Even though ships are one of my favorites in star wars, so many cool ships). Aside from making ships a bit easier to farm(like having ships and pilots on same node etc, and more ships in game).
Another thing is yes having some GP locks to prevent some GP accounts going to high or to low in the ranking teirs. No 12 mill+ gp account should face a 4 to 5 mill or lower account. Totally not fair. There is skill yes but there should also be some GP requirement ranges. You can be the best player but if you have 4+GLs less and 10+ teams less than an opponent it's going to be easy to lose from them. Every now and then I (a 11 mill gp) will face a 8 mill gp one with like 1 or 2 gls. And they get stuck so fast or they don't even bother attacking.
Another side note I wouldn't mind the beskar rank. Just I think every 3 to 5 years cg should increase the rewards a bit(since they increase prices on us all the time) and scale them down better. Also 3v3 zones I wouldn't mind for sure. Especially then we can use those 3v3 omis in the same week. Or players that don't have a full relic team and want to use Datacrons can do it here. Some counters are better or worse in 3v3.