Forum Discussion
9 years ago
I see on the leaderboard that 162 guilds have completed the tank raid, 33 of which were heroic. I don't know how many guilds exist so please don't ask about what percentage that is. Like that matters anyway.
I am curious to learn a few things about the normal difficulty. This might be a stretch, but are guilds requiring each member to score a certain percent on each phase? If not, why? How do you control raid damage otherwise? I'm not asking about a cap. I'm asking about a minimum. Theoretically, each member of the guild should have to put up 2% each phase. If any member doesn't then the rest of the team has to pick up the slack. I'll be the fist to admit that by p4 I'm having trouble putting in even multiple teams that can do that damage so the rest of the guild has to take up that slack. I have to put two teams in p3 just to hit what I need to.
These are the more important questions: how many teams is it taking to hit that damage threshold? I would assume from all of the comments it is more than five full teams. Also, what kinds of teams are you putting in there? How well are they geared or modded? Add a link to your swgoh.gg account even. For all I know, the normal level is insanely hard. I would think, though, that it is doable for the right guilds and each guild just has to work towards that level.
I am curious to learn a few things about the normal difficulty. This might be a stretch, but are guilds requiring each member to score a certain percent on each phase? If not, why? How do you control raid damage otherwise? I'm not asking about a cap. I'm asking about a minimum. Theoretically, each member of the guild should have to put up 2% each phase. If any member doesn't then the rest of the team has to pick up the slack. I'll be the fist to admit that by p4 I'm having trouble putting in even multiple teams that can do that damage so the rest of the guild has to take up that slack. I have to put two teams in p3 just to hit what I need to.
These are the more important questions: how many teams is it taking to hit that damage threshold? I would assume from all of the comments it is more than five full teams. Also, what kinds of teams are you putting in there? How well are they geared or modded? Add a link to your swgoh.gg account even. For all I know, the normal level is insanely hard. I would think, though, that it is doable for the right guilds and each guild just has to work towards that level.
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