Forum Discussion
7 years ago
"Rebel_yell;c-1598251" wrote:"SoonerJBD;c-1597966" wrote:
I don’t mind the marquee releases as long as they follow the cadence they have established to get them to farmable locations. What I do mind is the continued marketing of shard packs as having a chance to drop 3-330 character shards without the disclosure of odds for the various drop rates. It’s predatory, it’s essentially gambling, and I thought Apple was going to clamp down on it. The loophole of forcing people to convert their real money into virtual currency before spending it on packs and pretending this makes it something other than an impermissible “loot box,” is ridiculous and insulting to players. If you simply priced the packs more reasonably and were honest about the odds, I expect you could generate a similar amount of revenue. But instead, the choice is to continue using the worst business model in gaming.
I agree with OP and you. Marquee accompanied with staying true to release cadence is a great. It's not right they don't publish the probabilities for shard drops in the 5 - 330 packs. Especially with such a wild range. The crystal cost I'm less concerned by, just tell people the odds.
Han disagrees with your recommendation. Never tell him the odds.
Simple logic will give u a rough idea of how much each shard will cost through the pack on average. Take a look at shipments.
Old toons - 50crystals per shard
New toons - 80crystals per shard
It goes to show that u are at the very most gonna get an average of 10 shards per pack (assuming 120 crystals per shard) to 12 shards per pack (assuming 100 crystals per shard). It’s not cheap, but if u want it before f2p u either have to shell out the cash or hoard the crystals for it.
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