8 years ago
The mod "lock" function
I get that when you "lock" a mod, you can't remove it without unlocking it, but what purpose does this serve? Does it benefit the character with the mod or something? I thought it might have something...
"dad2my3;c-1072602" wrote:
I had no idea you could do that. Now that I know that feature exists, I will continue to never use it.