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CG did their math correctly to prevent this workaround.
Enemy wins RNG and destroys hangers which sets you back in TM and speed. They have a 43% TM advantage when you destroy their engines to bring their TM advantage down to 13% and equal speeds at 128.8. The AI will destroy your hangers on their next move. As long as you respond by bringing in the scimitar which will die upon entry, your Lev speed goes to 158.8. Since you are now faster, you will go next and have a 6% advantage. Destroy their hangers and they will bring in their Scimitar to equal the speeds but still be behind in TM. Bring in your Mk6 to kill the bomber and they will be forced to basic. Hit ult first with that 6% advantage and it’ll be an easy win.
If in the game after the departure and destruction of our Scimitar, as well as the destruction of the enemy hangars before the departure of the enemy Scimitar as you wrote, then should not be afraid of the Leviathan fleet with the only reinforcement of Scimitar.
- scuba7514 days agoRising Traveler
I am not scared of that. Let dummies dummies do that set up and they will still lose on defense.
This change is good. Takes rng out of this mirror of who goes first and potentially any future fleet mirrors that could end up the same way.
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