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10 years ago
"reizse;23632" wrote:
i just realized the fallacy in my above statement. you could effectively farm higher * characters at the same opportunity cost as lower * characters and trade them in. disregard for now. i can't think of an effective and fair system for both CG and players
Agree. You shouldn't be able to default to farming cheap characters in exchange for Stem Shards/rarer characters. Or at least that should be highly unproductive. The ratios should be such that it would be helpful (i) to 'top off' your farming effort or (ii) get rid of post 7-star shards. The exchange shouldn't substitute farming/chromiums.
The 'fairest' system would be to both promote exchange and to have CG profit from it. Maybe lock the access to the exchange until you hit a high level?
If we could exchange shards, people would have sharper characters/teams. And the game would become more centered around how do you build your team to beat another one, and a bit less about raw grinding.
By the way, note to developers: It would be great if we could see the entire composition of a team before you engage in PvP!
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