I'm finding it hard to follow you, tbh.
Cerivex wrote:HM wrote: They definitely don't. Match making in the 2 game modes are totally different.
Cerivex wrote: You yourself say otherwise in the same post you make.
Where have I mentioned any issues with GAC? I have mentioned GAC anywhere. I certainly haven't mentioned how GAC matches work.
Cerivex wrote:you assumed that we lost 2 TWs in a row, would mean this would be the 3rd and the next one we get paired to a weaker guild and win.
Well............I asked the question.
harvestmouse1 wrote:Meaning you've lost 2 or 3 in a row?
It wasn't rhetorical, but my guess was because you said
Cerivex wrote:the recent matchmaking is more then horrible.
that you'd probably lost a 2 or 3, and that your due an easy one.
Cerivex wrote:the next one we get paired to a weaker guild and win. that in itself is bad matchmaking. if i need 3 horrible matchmakings to have 1 or 2 good ones where we overpower the other guild then what is that?
100% agreed. It's not good match-making. Don't get me wrong, I think TW match making isn't good. However, it's not easy, as you have no idea who is and isn't going to sign up. You can't really go on past form if the 3 or 4 guys that did the most work don't sign up for the next TW. It's not easy.
Cerivex wrote:Its not exactly the same issue as in GAC but it is still horrible matchmaking just like in GAC.
That's an opinion. I disagree that GAC has horrible match-making. I think GAC has a few issues, yet. However, I believe in the ladder. There's no actual match-making maths going on with GAC, unlike TW. You simply play those closest to you on the ladder. So, it's not just like GAC.
Cerivex wrote:its the fun thats missing, if the enemy takes things seriously then you just lose. That is what is the issue.
I can relate to this. The spirit of the competition and how matches are intended. The GAC issue you mention (large accounts that don't play) does need to be fixed. You're right the fun is more important (IMO) than the result. TW is trickier though. Whether it's fun or not is more than just one person's opinion. Also, even with mis-matches you can still do some work.
But you know....I'm picking hairs. You're right matches should be competitive in TW and GAC. I think I could fix GAC with only a few minor changes. However, could I fix TW. I think the only way would be to use a ladder, like GAC. I can't see any other way to stop sand-bagging. And how popular would a ladder be? You, yourself have said you think the GAC system is horrible.
Cerivex wrote:It matchmaking is based on active GP then youre actively punished for having inflated GP,
Hmmmm are players deliberately min-maxing their accounts for TW though? Are the rewards or the pressure from the guild (even those that specialise in TW) worth min-maxing your account. As you said, you'd lose out in TB and individual rewards if you deliberately kept your GP low for TW. Are their guilds doing this? I doubt it.
What guilds do though, is limit the amount of players that sign up. The amount of teams you set per zone is the amount of players (in the guild with the fewer sign ups). Guilds definitely do this. Comfortable in the knowledge that those that signed up can post defences and clear the opposing guild's defences.
That could definitely be something to look at actually. How many teams are set per zone. These guilds that go on year long win streaks would definitely need to adapt if they had to set more teams per zone than they had players signed up.
Cerivex wrote:It doesnt make sense no matter how you twist it
I think you've misunderstood the tone of my post. I wasn't disagreeing with your overall sentiment. I agree that TW match-making sucks. I was simply clarifying a few facts and explaining the logistics of how the game mode works.
If you don't like my post. Have a look at DarjeloSalas post below mine. It adds more insight to what I wrote.