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Derdhal
2 months agoSeasoned Adventurer
I think your idea is just based on your own experience with your own guild. Each guild is a world. Maybe, some players have time issues to attack and provide a lot of defensive teams. Maybe, some players have the completely opposite situation. Maybe, some players are able to assist others when they need it. Maybe, some others don't. Maybe, some players can play at the very beginning, others can play several hours later. This system could be fine for guilds well coordinated, with players that can be there at the same time, clear their zones, help others, bye bye, see you in the next one. But more casual guilds would probably be destroyed with this.
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