5 years ago
TW Sandbagging issue
the TW matchmaking is a problem. a lot of guilds exploits this matchmaking, sandbagging, going with less players, and enjoy easier fights. it shouldn't happen. I'm not sure if you are now realizing t...
"DarjeloSalas;c-2116186" wrote:"Mixelplux;c-2116185" wrote:
LoL at all those defending the current system. Before reaching our GP we had perhaps 1 mismatch every 20 TW's. Once we went into top bracket, 3 out of 4 guilds we face in TW are 25-30m above us. Is it because HSTR, Alts, Sandbagging? no idea.. the effect is the same. Guilds with substantially higher GP avg per member gain a massive advantage in TW. HSTR excuse is lame because that **** reward structure has been a problem since day 1 and NOTHING has ever been done about it. To say because some want better loot so on top of that they should get advantageous matchups is laughable argument.. to say it PC.
Sandbagging happens in top tier - a lot. Intentional or not, a lot of guilds run at or below 44/45 in TW's and it benefits them immensely. I don't really give a rats **** reason why - it's still an advantage. Now, don't mind me - we've lost 10 TW's total and we still mostly beat sandbagging guilds as well. But we focus a lot on TW's and the average guild probably doesn't. Nothing will be done, can't fix this spaghetti code and get rid of simple bugs. I have no hopes they address issues like this or HSTR reward structure. Not sure what devs even do in this game anymore...
Who in this thread is defending the current system?