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9kfmp7rcamrf's avatar
9kfmp7rcamrf
Rising Rookie
1 month ago

Unbalanced Matchmaking in Grand Arena

I keep getting matched in Grand Arena against opponents who are way stronger than me, and this is not the first time.

My GP is 2.5 million, while my opponent has 7.5 million GP. People often say that matchmaking is based on “skill”, but in this case it clearly isn’t. Our skill levels are not the same at all.

My opponent has Galactic Legends, far more characters in relics, and a much deeper roster overall. This is not a fair or competitive matchup — it’s basically decided before the fight even starts.

I understand that GAC matchmaking can’t be perfect, but situations like this make the mode frustrating rather than competitive.

14 Replies

  • ZanirN7S's avatar
    ZanirN7S
    Seasoned Ace
    1 month ago

    Y'all always complain about the matchmaking. Every time a player who had experienced GP-based matchmaking explains to you why it's a crap idea and every time y'all think you know better (you don't). Every time in these threads you forget about all the other parts of the game. If SWGOH's only major game mode was GAC, then it would make sense to only hyperfocus on units that are competitive in GAC and nothing else. 

    There are other game modes that promote building out your roster wide instead of just tall. I have an R8 QGJ. I'm not talking about Poncho QG, I mean the OG one with a GAC omicron. He doesn't need to be R8 to function in GAC. Mine is R8 for the raid. TB promotes building up your GP. Conquest promotes building a wide roster. Teams that are competitive in GAC are sometimes different than those that are most useful elsewhere. 

    You punched up to the point where people who win about as many matches as you do are in higher GP range. It happened because you were apparently wiping the floor with everyone of similar GP so the only fair thing possible in the ladder system was to promote you higher where you inevitably have to face larger rosters. If you win, you will go up. If you lose, you will get knocked back down. Simple stuff. The GP differences become less pronounced as your roster grows. When your GP is 3mln, a difference of 2mln is huge. When your GP is 12mln, a difference of 2mln is much smaller in terms of what that 2mln actually represents. 

    What you guys want is basically for SWGOH to be a card game, where every player's deck is the same size and what matters is the quality of the deck and the skill of the player. Or maybe just have identical decks and skill and strategy are the most important deciding factors. So, chess. SWGOH isn't a card game, and it's not chess. You understood this when you tried it for the first time, right? You saw that it's a hero collector, right? Where the whole point is to grow your roster over time?

    So... grow your roster. On a long enough timeline in a hero collector, you will have fewer "unbalanced" matchups where GP difference is a huge factor. I've seen a hundred of these threads and not a single one has ever brought up anything to counter anything I or Rius or harvestmouse said. 

  • 03568aiws8it's avatar
    03568aiws8it
    Rising Adventurer
    1 month ago

    I don't know how to fix it but it does need to be fixed. I'm going into my third Grand arena with only being scored on 1 time for 10. I always check my opponents gp and it's almost always half of mines. It's nice having these easy wins but boring. This last guy only had 1 decent toon on defense a relic 7  Darth maul and my geos destroyed him and his team and the other two teams weren't any better. I doubt he's going to be able to do anything against my d.

  • gufu21's avatar
    gufu21
    Seasoned Ace
    1 month ago

    At a basic level, a game should be fun, and a competitive game mode should be competitive. 

    A significant portion of the time, matches are so mismatched that the only real question is whether the opponent plays: If they play, you have almost no chance of winning. If they don't play, you win be default. Both of these scenarios are neither fun nor competitive, and that's a problem. 

    There are some possible solutions, such as the Activity Score idea someone mentioned above. But if it doesn't directly make CG money, it's not a priority for them. They're out here making datacrons worse so they can squeeze more money from them, and all while mod management is still awful. 

  • Yes, everything is absolutely fair, and of course I have exactly the same skills as my opponent.
    Sarcasm off.


    I keep losing every single battle because I have 5.5M GP, while I’m constantly matched against opponents with 11M+ GP and at least 6 Galactic Legends.

    Yes, this time it’s not 11M+ GP — but instead, the opponent has 7 Galactic Legends.


    Here’s an example of the opponent I got assigned once again.


    At this point, I’m starting to lose the motivation to even register anymore.

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