Forum Discussion
cannonfodder_iv
7 years agoNew Spectator
Long term player here that also used to complain about the failures of the GW matching algorithm. The algorithm is based on "Stat Power", not "Galactic Power". You can see stat power in swgoh.gg, in the top right section of an individual character in your roster. Stat power has more to do with the characters statistics (offense, health, protection, defense, etc.) than Galactic power, which reflects development (ability levels, gear levels, character levels).
Opponent teams are based on an increasing percentage of the stat power of your top 5 (sometimes thought to be based on the higher of your own arena team or the team that you used on Node 1 of GW...not sure we ever figured it out definitively). The higher the node, the higher the opponent stat power. with some exceptions for 3,6,9,11 and 12.
Stat power does a REALLY bad job of representing things like Zetas, leadership abilities, and team synergy. So teams that have low stat power (not well geared tanks), great leadership abilities (Bastila) anb/or great synergy (Bounty Hunters) will outperform their "stat power", making for particularly difficult matchups in the early nodes of GW.
This should be much more true now than it was a year and a half ago when I was still fretting over GW on a daily basis because character kits are so much more powerful and complicated. Bastila's leadership without the zeta is a tremendous advantage and now that multiple Jedi are viable again (GMY, Ezra, OB to name the easiest to obtain), can create problems.
Finishing GW regularly is about having teams that can regenerate protection and health. Phoenix is a good easily accessible team for TW early on. Bossk, even without the zeta, can help power BH through early nodes and are particularly hard to kill.
@Jpplayer given that you're not that far along and you have a roster that doesn't have a lot of continuity to it, it might make sense to read some of the starter guides (check out Warrior's four pillars as a start, though it might be a bit dated) and maybe start over. You'll be happy you did (take it from someone that plays three accounts actively).
Opponent teams are based on an increasing percentage of the stat power of your top 5 (sometimes thought to be based on the higher of your own arena team or the team that you used on Node 1 of GW...not sure we ever figured it out definitively). The higher the node, the higher the opponent stat power. with some exceptions for 3,6,9,11 and 12.
Stat power does a REALLY bad job of representing things like Zetas, leadership abilities, and team synergy. So teams that have low stat power (not well geared tanks), great leadership abilities (Bastila) anb/or great synergy (Bounty Hunters) will outperform their "stat power", making for particularly difficult matchups in the early nodes of GW.
This should be much more true now than it was a year and a half ago when I was still fretting over GW on a daily basis because character kits are so much more powerful and complicated. Bastila's leadership without the zeta is a tremendous advantage and now that multiple Jedi are viable again (GMY, Ezra, OB to name the easiest to obtain), can create problems.
Finishing GW regularly is about having teams that can regenerate protection and health. Phoenix is a good easily accessible team for TW early on. Bossk, even without the zeta, can help power BH through early nodes and are particularly hard to kill.
@Jpplayer given that you're not that far along and you have a roster that doesn't have a lot of continuity to it, it might make sense to read some of the starter guides (check out Warrior's four pillars as a start, though it might be a bit dated) and maybe start over. You'll be happy you did (take it from someone that plays three accounts actively).
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.78,489 PostsLatest Activity: 2 days ago
Related Posts
Recent Discussions
- 4 hours ago
- 4 hours ago
- 5 hours ago
- 5 hours ago
- 6 hours ago