Forum Discussion
7 years ago
So it is pretty much as expected....
You killed all possibilities and made it impossible for any team until you release the new caps/mods/toons...
That wouldn‘t have been a problem if you didn’t retrospectively take JTR‘s ability that was advertised...
And honestly... how can I trust you now, when you say „we tested it“?
I just guess, someone said: expose is too much, cut it by 50% and we‘ll see how that works once our testgroup...eh.... playerbase has gotten their hands on it...
@CG_RyDiggs:
Can you elaborate what will happen to expose when the next raid arrives and has doubled hp? Will it be reduced to 0.0001 ?
It is a short term fix unless your future plans are not to release raids with more health... can you help me understand the longterm goals?
And does the change to Traya mean „on-hit abilities“ will stay?
You killed all possibilities and made it impossible for any team until you release the new caps/mods/toons...
That wouldn‘t have been a problem if you didn’t retrospectively take JTR‘s ability that was advertised...
And honestly... how can I trust you now, when you say „we tested it“?
I just guess, someone said: expose is too much, cut it by 50% and we‘ll see how that works once our testgroup...eh.... playerbase has gotten their hands on it...
@CG_RyDiggs:
Can you elaborate what will happen to expose when the next raid arrives and has doubled hp? Will it be reduced to 0.0001 ?
It is a short term fix unless your future plans are not to release raids with more health... can you help me understand the longterm goals?
And does the change to Traya mean „on-hit abilities“ will stay?
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