7 years ago
Update KRU
Seriously!! Nerf kylo unmasked!!! I was in a squad arena with 4 of my characters vs kylo. They were the same lvl and gear lvl but he just heals everything i damage and wins. Im so angry im thinking of deleting the game!!
"Pepsimaxaddict;c-1498041" wrote:
You guys are missing the point... he was alone vs 4 of my guys with EQUAL lvl and gear. It is unreasonable that a character should win no matter what ”type” etc
"GoldieJames;c-1498119" wrote:"Pepsimaxaddict;d-163285" wrote:
Seriously!! Nerf kylo unmasked!!! I was in a squad arena with 4 of my characters vs kylo. They were the same lvl and gear lvl but he just heals everything i damage and wins. Im so angry im thinking of deleting the game!! This is absolute ****!!!!!
No, there’s no need for KRU to be nerfed. You clearly need your toons to be better who go against him, even at 4 v 1. Different team compositions beat other team compositions.
If you’re seriously calling for a KRU nerf, then I don’t rule out you calling for more nerfs very soon,
Nerf Savage, nerf CLS, nerf JTR, nerf Palps, nerf Rex, etc etc, or alternatively, just get better.
"Ikky2win;c-1498117" wrote:
This is just a low level player facing kru. All the comments about getting better mods, etc. are really irrelevant at low level. To the OP: there are certain characters, like KRU, that will be extremely hard for you to kill at the beginning because you lack the tools needed in the early game. As you level up, get more characters, better synergy, etc. it will become easier and easier to the point you’ll look back at this and get a chuckle. It’s painful now, but won’t be for long. The reason you’re having trouble now is because he gets healed every time you hit him and you’re just lacking the damage to counter how much he’s healing. It won’t be that way forever.
"Was_Whut;c-1498152" wrote:
[Now, I do agree with your sentiment, but do you not think that if all toons were viable, rather than a handful that can decimate all others, this would actually make for a more varied and competitive, strategic playing field?
If so, then I suggest that this actually could make for a considerably better game.
"Was_Whut;c-1498167" wrote:
I also like this aspect, but it kind of fits with my prior post, in that if this is what keeps you interested and there are only 4 or 5 teams to beat, due to the (**** limiting) existence of a META, wouldn't you prefer greater variety and have maybe 20 or 30 different team compositions, synergies and skills to figure out, than just the 4 or 5 that are "in" at the moment?
Wouldn't it be better to have to dig into your roster and find someone, maybe previously unused, who has the skills to defeat the specific team's skill-set that you're facing, rather than having 100 odd toons sitting there without any real viable use & maybe 25 - 30 who do?
(almost) (looking at you CUP) every toon was viable at some point.
"Ugnaught;c-1497808" wrote:
I rarely see any FO teams in arena. When I do they are pushovers. Healing can never keep up with decent dps. I don't think the issue here is the little bit of healing ZKRU does.
I guess I'm questioning your arena team if you can't out dps KRUs heal.
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