Forum Discussion
- I'm on stage 3 and have found 2.
Just bad luck / RNG for you thus far. - dta151NewcomerI only saw 1 gray one and no VA so far through sector 4. Horrible
- LordDirtNew TravelerI got horrible options this time but I did have AA discs.
- Da_BauersNew SpectatorJust grabbed a blue at the end of sector 4 to go with my green. They are there, it's just bad RNG.
"DarjeloSalas;c-2385787" wrote:
The biggest issue in the current batch of Conquests for me is some players finding the Deadly Catalyst disk on a node, saving them the drudgery of 20 battles with KRU and Vet Han.
People seeing a differing amount of Amplify Agony doesn’t strike me as being “unfair”, but people earning a disk for free that others need to do 20 battles to unlock definitely is unfair.
Ya, that disk on a node = free conquest for lesser accounts, although I am not against it. Conquest is quite a grind no matter what. I'm not against some people getting a leg-up with some lucky RNG- perfidius44Rising Newcomer
"herd_nerfer;c-2385920" wrote:
"PeachyPeachSWGOH;c-2385809" wrote:
"Lumiya;c-2385785" wrote:
"PeachyPeachSWGOH;c-2385751" wrote:
"Ryanh1315;c-2385740" wrote:
Add a check to get a minimum of 1 disk in the pool for each Conquest set that is generated.
Oh, well, while we are at it, I'd like a check to get a minimum of 1 shard per roll too please.
Apples and oranges.
He is not the first to suggest the disk "choices"/ the RNG factor of it could use a little work and I agree.
Comparing the drop rates of shards, which has no repercussions other than maybe a few more days of farming to disks that decide how you are able or not to go through Conquest doesn't fit.
As someone else pointed out, AA isn't the most OP disk and in fact isn't even particularly OP by itself. Off the top of my head, I can think of at least two other viable stacks without AA - one with the health/prot regens and offense stackings, and one with bunch of ZA's. So whether you have an AA or not is not a decisive factor for whether you can or cannot beat a conquest.
People like to complain about rng when they are on a streak of bad luck and don't get what they want. I don't/can't blame them because I do the same thing all the time. It's human nature. But what they also need to do is to think it through and see the other side of it. The more limited a rng factor is, the more predicable the result is. What that means to a mobile game is the more boring it gets. Disks and teams are pretty much the only big variables in this otherwise very repetitive and grindy mode. Don't we want to keep at least some fun in trying to figure out the few moving parts left?
I'm a big fan of predictable results. I see your point, but I think there's enough variety in the disks already that even if they set static values in all the disk nodes it still gives the opportunity to experiment with different loadouts and choose the one that works best for your roster.
With the right supporting disks AA CAN be OP - but the same can be said for several other disks. When Thermal Exhaust disappeared I switched to a different disk setup so I don't use AA anymore having a heavily light-side biased roster. But I do find it rather frustrating when the right disks aren't dropping for the loadout that I'm targeting. To compensate for that I pick up disks that will support different loadouts when I'm faced with duplicates. It's still one of those things that can really sap the fun out of a pretty grindy game mode if things don't go well. It's been rough for me this time around. I'll still get the red crate on hard but it's been more frustrating and less fun this conquest for several reasons, disk RNG included.
That being said, I did finally get Deadly Catalyst on a node and was very relieved to find it. I'd already wasted 7 battles with KRU and Wet Han, but on the other hand didn't have to do 13 more so I was pretty happy about that. I was jealous watching my friends find it on a node in the previous two conquests while I was grinding out those 20 battles...
I like rng here. It’s the only thing that makes a Conquest different from the other 2 conquests in the trilogy. If it doesn’t go as planned it makes me adapt my disk strategy, and this little challenge could be interesting. - I find doing 20 battles with VetHan and KRU not that of an issue. Just put them together with BAM Han Chewie and you can use that team to farm Sector 4 Tusken Node for DC materials.
"Antario;c-2385999" wrote:
"DarjeloSalas;c-2385948" wrote:
"Antario;c-2385940" wrote:
I find doing 20 battles with VetHan and KRU not that of an issue. Just put them together with BAM Han Chewie and you can use that team to farm Sector 4 Tusken Node for DC materials.
It’s not that it’s an issue as such, it’s that you can’t really farm any other feat whilst using that team.
There can’t be any debate that it’s a great help to earn that disk on a node and save yourself the trouble of using that team 20 times.
I would agree with you on that before DC farming became a thing for conquest. Before, it was mostly about which teams I can efficiently use to complete as many feats as fast as possible. But now with DC farming added to conquest, you can (and should) actually do most of the feats as a by-product of DC farming. It is now much higher priority to know which teams you can efficiently use to beat the bonus nodes. And in that regard BAM Han Chewie is a great team. They can beat the Tuskens on Node 4 on auto within 3(!) seconds when paired with the right disks. So my point is, there is no need to overthink about what other feats you can accomplish with VetHan/KRU. You just throw them with BAM/Han/Chewie when farming DC mats. That's all.
I understand what you're saying and in theory I agree, but I don't see any reason for myself to spend even more crystals for refreshes and the accompanied grind. Especially not for DCs. I need those crystals elsewhere and one already has to use a good amount of crystals just to be able to finish Conquest. Spending even more for temporary stats is a no go for me.
I know that's what CG wants, but at least with me it had the opposite effect. I didn't even spend crystals this Conquest for a "normal" refresh to be able to progress further/finish sector 5, because I just don't see the point in spending even more for even more grinding. I lost interest.
It's too much grind and too many crystals for not the right amount of what I would get out of it. The temporary nature of DCs paired with the fact that you only get a percentage back when they are dismantled turns it into a bottomless pit."Lumiya;c-2386004" wrote:
"Antario;c-2385999" wrote:
"DarjeloSalas;c-2385948" wrote:
"Antario;c-2385940" wrote:
I find doing 20 battles with VetHan and KRU not that of an issue. Just put them together with BAM Han Chewie and you can use that team to farm Sector 4 Tusken Node for DC materials.
It’s not that it’s an issue as such, it’s that you can’t really farm any other feat whilst using that team.
There can’t be any debate that it’s a great help to earn that disk on a node and save yourself the trouble of using that team 20 times.
I would agree with you on that before DC farming became a thing for conquest. Before, it was mostly about which teams I can efficiently use to complete as many feats as fast as possible. But now with DC farming added to conquest, you can (and should) actually do most of the feats as a by-product of DC farming. It is now much higher priority to know which teams you can efficiently use to beat the bonus nodes. And in that regard BAM Han Chewie is a great team. They can beat the Tuskens on Node 4 on auto within 3(!) seconds when paired with the right disks. So my point is, there is no need to overthink about what other feats you can accomplish with VetHan/KRU. You just throw them with BAM/Han/Chewie when farming DC mats. That's all.
I understand what you're saying and in theory I agree, but I don't see any reason for myself to spend even more crystals for refreshes and the accompanied grind. Especially not for DCs. I need those crystals elsewhere and one already has to use a good amount of crystals just to be able to finish Conquest. Spending even more for temporary stats is a no go for me.
I know that's what CG wants, but at least with me it had the opposite effect. I didn't even spend crystals this Conquest for a "normal" refresh to be able to progress further/finish sector 5, because I just don't see the point in spending even more for even more grinding. I lost interest.
It's too much grind and too many crystals for not the right amount of what I would get out of it. The temporary nature of DCs paired with the fact that you only get a percentage back when they are dismantled turns it into a bottomless pit.
I'm totally with you on everything you said about DC. And for sure you remember me being an avid datacron skeptic in this forum. But I still like competitive GAC, so somehow I have to stay engaged with datacrons, even if I don't like them.
In terms of spending crystals farming datacrons, this is the only thing I disagree with you. In this game you collect crystals in order to spend them and not just for pleasure of looking at them hoarding up on the screen. What is important is how you spend them wisely.
Just a personal F2P example: I currently have around 30K crystals saved up for Profundity 7* unlock. At this stage of conquest, I don't really need to refresh conquest energy anymore to get the red crate. But still I refresh daily the 50 and 100 conquest energies just for DC farming. And I'm still pretty much in balance with my crystals. And if you can afford it, investing crystal to refresh conquest energy is not a bad investment. Actually, imho it is currently the best investment choice for crystals in the game, given the impact datacrons have now on GAC."DarjeloSalas;c-2386042" wrote:
"Antario;c-2386040" wrote:
"Lumiya;c-2386004" wrote:
"Antario;c-2385999" wrote:
"DarjeloSalas;c-2385948" wrote:
"Antario;c-2385940" wrote:
I find doing 20 battles with VetHan and KRU not that of an issue. Just put them together with BAM Han Chewie and you can use that team to farm Sector 4 Tusken Node for DC materials.
It’s not that it’s an issue as such, it’s that you can’t really farm any other feat whilst using that team.
There can’t be any debate that it’s a great help to earn that disk on a node and save yourself the trouble of using that team 20 times.
I would agree with you on that before DC farming became a thing for conquest. Before, it was mostly about which teams I can efficiently use to complete as many feats as fast as possible. But now with DC farming added to conquest, you can (and should) actually do most of the feats as a by-product of DC farming. It is now much higher priority to know which teams you can efficiently use to beat the bonus nodes. And in that regard BAM Han Chewie is a great team. They can beat the Tuskens on Node 4 on auto within 3(!) seconds when paired with the right disks. So my point is, there is no need to overthink about what other feats you can accomplish with VetHan/KRU. You just throw them with BAM/Han/Chewie when farming DC mats. That's all.
I understand what you're saying and in theory I agree, but I don't see any reason for myself to spend even more crystals for refreshes and the accompanied grind. Especially not for DCs. I need those crystals elsewhere and one already has to use a good amount of crystals just to be able to finish Conquest. Spending even more for temporary stats is a no go for me.
I know that's what CG wants, but at least with me it had the opposite effect. I didn't even spend crystals this Conquest for a "normal" refresh to be able to progress further/finish sector 5, because I just don't see the point in spending even more for even more grinding. I lost interest.
It's too much grind and too many crystals for not the right amount of what I would get out of it. The temporary nature of DCs paired with the fact that you only get a percentage back when they are dismantled turns it into a bottomless pit.
I'm totally with you on everything you said about DC. And for sure you remember me being an avid datacron skeptic in this forum. But I still like competitive GAC, so somehow I have to stay engaged with datacrons, even if I don't like them.
In terms of spending crystals farming datacrons, this is the only thing I disagree with you. In this game you collect crystals in order to spend them and not just for pleasure of looking at them hoarding up on the screen. What is important is how you spend them wisely.
Just a personal F2P example: I currently have around 30K crystals saved up for Profundity 7* unlock. At this stage of conquest, I don't really need to refresh conquest energy anymore to get the red crate. But still I refresh daily the 50 and 100 conquest energies just for DC farming. And I'm still pretty much in balance with my crystals. And if you can afford it, investing crystal to refresh conquest energy is not a bad investment. Actually, imho it is currently the best investment choice for crystals in the game, given the impact datacrons have now on GAC.
But the value of crystal refreshes on conquest energy will change depending on what you have in your inventory.
After the first conquest with these rewards I already had a lv9 Darth Vader, lv9 Lord Vader, lv9 Dash Rendar datacron, as well as 2 more lv6 Empire CD reduction and 2 more lv6 Grit datacrons. I'm not sure what else I could possibly want from the current set.
This time around, I don't think it is a good return on my crystal investment and I won't refresh conquest energy again. I've only got 11 battles left for red crate, so I'm a bit annoyed with myself for not stopping the refreshes earlier.
And I fear this might become the norm with the slower release cadence on Datacrons.
Why do you fear this is the norm? I hope it is. Less DCs is good, more crystals is good. Win-win.
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