Forum Discussion
6 years ago
For TB:
1. Separate Fleet and Ground CM counter per phase. It's really hard to figure out who finished all CMs and who didn't if one of the zones closed early. If you can show it per zone, that would be even better.
For TW:
1. Number of attacks done in addition to offense banners. We have to track it with rogue actions now and it's such a pain.
2. Ability to remove a team from a zone during setup phase. There lots of reasons to do that.
3. Ability to lock a zone and not permit even rogue actions.
That's about it.
1. Separate Fleet and Ground CM counter per phase. It's really hard to figure out who finished all CMs and who didn't if one of the zones closed early. If you can show it per zone, that would be even better.
For TW:
1. Number of attacks done in addition to offense banners. We have to track it with rogue actions now and it's such a pain.
2. Ability to remove a team from a zone during setup phase. There lots of reasons to do that.
3. Ability to lock a zone and not permit even rogue actions.
That's about it.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.81,224 PostsLatest Activity: 6 hours ago
Community Highlights
- CG_Meathead3 months ago
Capital Games Team
- CG_Meathead2 years ago
Capital Games Team
Recent Discussions
- 6 hours ago
- 6 hours ago