Forum Discussion
2 years ago
"herd_nerfer;c-2448763" wrote:"Olderaan;c-2448555" wrote:"Fellah;c-2448517" wrote:
Haters gonna hate.
Where did you see that I hate it?
I've been playing this game every day since 2016. During these years I've found a lot of thing exciting and few things bored or bad in it. So far nobody cares this part.
And now comes what is perhaps more interesting: the first three raids were very well planned. We played with them for years before we got bored of them, then they became simable or easily auto playable. We got bored of the dragon raid in a few months. Now, if this Endor raid is going to be about what we see in Leia Tier 5, then we got a big problem. We'll probably get bored in a few weeks in terms of raid.
So I'm not criticizing the game because I hate it, but because I quite like it and I don't want it to become boring and burned out. And I definitely don't want it to become a math calculation task without any fun.
I think one of the reasons those raids had such staying power is that all the legacy raids had four distinct phases with a different strategy and ideal team comp for each. With Krayt (and soon Endor) there's one mode.
That's right. And we could use ALL OF THE abilities we have, which means there were almost infinite variables how a match did run. Now, comparison to this, we have only 3 abilities to use... 3 abilities, 8 matches, in the same scene = very boring and monotonous. The only change in this new system is how much the characters' stats affect damage, defense, etc.. Well, I'm not impressed. I mean I am not exciting about the matematical variables of this new type of raid, because I can't see them... :(
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