Forum Discussion

inmanryan's avatar
8 years ago

Why do Combat Missions have to lockout?

Why is it, in Territory Battles, you only get one try, no if's and' or but's, per Combat Mission, while just about any other mode of play in this game, lets you back out, or close out the app, at no penalty. Raid going bad, missed that important opening hit? Keep shutting down and loading up until you do. AI hate out somebody on your GW team? Not today, Satan.

So why is it, in Territory Battles, if I either make a bonehead mistake, like deploying Pheonix with Hera NOT as lead, or my game crashes, or my phone dies, or I'm just not liking my go of things, and want a Mulligan, am I out of luck, and have now also hurt my guild on top of that? If anything, I'd have thought this mode would have been the most sensible one to be forgiving on in the first place!

I'm sure this has been discussed in the past, but does anyone know if the dev's are even thinking of changing this? Or do I need to constantly feel on edge of losing cell service in the middle of a fight?
  • "Tarugo91;c-1295005" wrote:
    I used to not care but the IOS11 update which forces the game to restart every time you step out of it will make this an issue for me.


    Is this a real thing? Should I not update to iOS 11?
  • "kodias;c-1296214" wrote:
    "Macattack9;c-1295302" wrote:
    "Tarugo91;c-1295005" wrote:
    I used to not care but the IOS11 update which forces the game to restart every time you step out of it will make this an issue for me.


    Is this a real thing? Should I not update to iOS 11?


    It’s a thing. Pretty much every time you tab out of the app it force closes itself. I would wait till iOS 11.0.2 is released (which will hopefully fix this).

    Yet again it could just be that swgoh hasn’t released an update to make it capatable with iOS 11.


    I m doing TB in Do not disturb mode, with WiFi only, and i dont move from where i sit for 15 min till everything is completed. That s the only solution i found in order to avoid crashes or anything else happening to my phone that makes the app reboot.
  • "Macattack9;c-1295302" wrote:
    "Tarugo91;c-1295005" wrote:
    I used to not care but the IOS11 update which forces the game to restart every time you step out of it will make this an issue for me.


    Is this a real thing? Should I not update to iOS 11?


    I'm having performance issues all around with iOS 11. I regret updating it. I think it closes the app when you switch apps which may be due to issues with some of it's new pseudo multitasking enhancements. If you just lock the screen, you don't have to restart.
  • "SP4C3Z;c-1296232" wrote:
    "kodias;c-1296214" wrote:
    "Macattack9;c-1295302" wrote:
    "Tarugo91;c-1295005" wrote:
    I used to not care but the IOS11 update which forces the game to restart every time you step out of it will make this an issue for me.


    Is this a real thing? Should I not update to iOS 11?


    It’s a thing. Pretty much every time you tab out of the app it force closes itself. I would wait till iOS 11.0.2 is released (which will hopefully fix this).

    Yet again it could just be that swgoh hasn’t released an update to make it capatable with iOS 11.


    I m doing TB in Do not disturb mode, with WiFi only, and i dont move from where i sit for 15 min till everything is completed. That s the only solution i found in order to avoid crashes or anything else happening to my phone that makes the app reboot.


    Yeah, I've been switching to DnD mode too, after a phone call came in, shutting off my game.
  • Zaraos's avatar
    Zaraos
    New Spectator
    This thread needs to be taken seriously, yet another massive bug yesterday where battles were not loading in and costing people their attempt, if they cannot guarantee this wont happen, then the one attempt needs to be changed, its unfair were missing out on score because of problems that just keep coming back each TB. Were not even getting compensated anymore for the problems
  • I remember the time, when you had only 3 retriets per day. Usual you used it in gw.

    It is a trade of vs time spend.

    In tb I have for each battle one team. Sometimes I fail a node, then I analyse the video, 95% my fault. So I learn and upgrade a toon or my strategy.
    I dont see any gain but a lot of lost time. You don't fail a star, because of a fight-you fail because of lack of communication in the guild.

    Good luck in the tb!