ActuallyLos
5 months agoRising Traveler
Why so angry…?
These forums are almost completely filled with complaints lol… I have to say that I enjoy this game. That’s it. That’s the post. May the force be with you.
These forums are almost completely filled with complaints lol… I have to say that I enjoy this game. That’s it. That’s the post. May the force be with you.
I'm with you on wanting to spread positivity. I love this game too. I also believe CG is mishandling it pretty severely, so I also understand the complaints. There isn't any other place for the voices of the playerbase to be heard and the forums are almost entirely negative..... That says something, unfortunately.
I really wish the higher up decision makers at CG cared about making a game that lasts and has passionate fans, because the people there doing the real work certainly do, and the community really really wants to love this game. I don't think most people really enjoy being negative on here, its just the only option when something you care about so much is a source of frustration.
What is your GP? Are u a competitive player? That is very important, if u are 100% f2p and don't care about fleet arena and GAC i can understand u (very smart decision being f2p btw). But CG treats its players like **bleep**, which makes their frustration on the forums reasonable.
Do you mind to elaborate on CG treating players like **???**?
I have been playing this game for years and in my opinion it is in a much better state than it was a few years ago.
Especially on the f2p side. They put a lot of interesting and strong new chars on cantina nodes. The og-Jedi Team for the raid with luminara, fisto and friends is powerful and easy to gear. They put new chars on the galactic war store(green jewels), which is awesome for new players. A lot of new chars can be used in old squads and are rather flexible. Great mothers are an excellent easy farm f2p high quality toon to make a great squad. We need more things like that. The game cant just be about spending more money than the rest.
To be honest. Punishing one is a bit overtuned but was necessary to lift the executor. The Tie dagger update was semi optimal and baylan skoll is weak. Well. You shouldn't buy every pig in a poke. You cant expect every new event toon to be the new apex predator. It's not CGs fault if you spend money on something and regret it. They never promised you the next most powerful team/toon. It's just your expactations.
Fleet arena should be abolished. The shard system is as bad as it was for the old squad arena. GAC isn't optimal but way better than beeing stuck with op whales who can easily dominate the whole shard. It was a good decision to pit them against each other.
As someone stuck in one of the early fleet shards I just cant care about fleet arena. I will never manage to get into high payout tiers.
They have been negative since the beginning. The game is dying for about 6 years if you believe them.
There wasnt a single new content update they didn't hate.
I usually try to be positive, but even I can give a few examples/reasons:
And those are just the ones that immediately come to mind.
Nothing more to add 👏
Yea this just shows that they are doing so many things the wrong way. I just hate it when people start to sandbag them, let them own up
The game is unquestionably in a better place than it was. That trend won't continue if they continue to devalue prior investments.
People like the old assault battles because they were a sure thing - they were clockwork - you invest in a thing - you get rewards from that thing that you can count on. We all wanted more assault battles for that reason and that reason alone. If at any point CG said, "hey guys how would you feel about some new assault battles that replace the old ones" - not a single person would have been cool with that.
The Dagger changes attempted to fix a problem that the community already solved a long time ago - a problem that we begged them to fix a long time ago. The problem with Levi has always been the mirror match and how miserable that battle is with Tie Dagger. From day one this was highlighted and underscored as a problem and they did nothing to address it. There are so many ways they could have handled this and improved the experience of using Dagger without making the entire meta a frustrating coin flip that delivers either an instant-quit or a 5 minute ride on the struggle bus. Never mind all the lost investment in Sith Assassin to compensate for their own inability to respond to community feedback. We won't even talk about all the people that prioritized the Chimera fleet as a counter - another instance of fixing something that was broken that people had come to rely on and thus, removing value from their investments.
Even if they got rid of fleet arena, this will persist in being a problem in GAC. It certainly won't be every match - but matches WILL be decided by the Levi coin flip. That's gonna feel bad and it's going to be bad for the game.
This treadmill they're putting us on started with datacrons, ramped up with rotating raids, is ramping up more with rotating assault battles, and the changes to the fleet meta have only added insult to injury.
I totally understand people wanting to say positive things to buck the trend of negativity. I like the game too or I wouldn't be here - but the game that I fell in love with years ago is not the game we're playing today - and the game we're playing today won't be the game we're playing in two years if things continue in this direction. CG seems to be buying in to the idea that people want to be chasing something all the time - which isn't necessarily wrong - but if I never gain ground then the miles behind me don't matter - and if the miles behind me don't matter then why would I keep running?
edits for clarity in bold
OK, so the first post I wrote for this thread disappeared or got deleted a little after I edited it (just to add a few more details, nothing more), so I'll just give an overview of what I'd writen:
I will defend where it is possible, but perhaps recent changes have not impacted the progress or investment you have made. I agree with the two main complaints at the moment, I have only ever been as frustrated by one previous issue to the extent I am with fleets at the moment. Whilst introducing things to chase is good and I have been excited about GLAT. Erasing, nerfing or sunsetting progress in a game running for years is dangerous. It’s good players are complaining because when they stop they may just stop playing, that will be a much better bigger problem.
Those of us who have been around for a while know that whilst the game has not died with the amount of complaints in the past we have seen players retire, my guild had a rage quit due to punishing one. So when players talk about how much until we see an exodus, it’s not hyperbole, they are concerned how far will we be pushed. I asked myself this week why do I play when I have felt more negative than positive recently. I assume the forum is that playing out for multiple players, not ready to leave but not feeling good about playing at the moment.
Rapid progression of early game is to replace players who retired in the past. Before we recruiters were struggling to replace players leaving with equal size rosters as so many veteran players left impacting all sizes of guilds. Due to previous decisions they did not like. This varies, I like datacrons but they resulted in many leaving. I don’t mind higher relics but others dislike the push to more resources. My personal big dislike is my efforts being diluted by nerfs or having to re-invest for the same rewards, I like to see progress. But at the moment GAC MM, fleets, raid and now AB, result in no progress or reversing previous progress.