Forum Discussion
9 years ago
"Ava_Kdizzle;901459" wrote:
TFP has a 35% chance for each debuffed enemy. You don't add three debuffed enemies and give him 105% chance. That means he has 3 rolls at 35% each and if any of those rolls hits, then he gets foresight. Plus you get screwy AI so the enemy dodges more/gets foresight more, but that is how it works.
My question is why don't counters apply to foresight the same way game-wide. Even with TFP, if his ship uses its special on a guy with retribution, the foresight is applied immediately and the counterattack misses, then the foresight buff is removed. However, if the TFP character attacks someone with a counter, they counter first and then foresight applies after damage is done. What gives?
The description of tfp's unique states clearly that he gets foresight at the end of the turn and the counter attack is before the end of the turn. Other people, like rey, get foresight as a result of their attack and not at the end of the turn. The difference is thus explained and for once fair and WAI imo.
On the plus side, if your tfp has foresight on, he can attack someone with retribution, dodge the counter attack and then regain foresight... handy ;)
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