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- This depends on who you have
the executive is better so long as you don’t have the millunium falcon(han and chewie)
when you get the falcon, go ackbar with the rebels - Home one destroys the other two by a long shot as long as you have multiple rebel ships, falcon or not.
If we're speaking of newer players.
Use Biggs as your tank and get lots of target lock going on - All 3 capital ships are needed for the fleet challenges. However, the Executrix is the most important one early on since she is required for the fleet ability mat challenge that rewards zeta mats on the higher tiers.
Executrix also has the best defensive AI, meaning you you'll drop fewer ranks in the arena (compared to running the same motley crew of starter ships with another cap ship).
Keep in mind that you need dark side ships for the fleet mastery event that unlocks additional stars and reinforcements. The 3 Geonosian ships work pretty well with Exe. "PC_LILEDG3;c-2064426" wrote:
Home one destroys the other two by a long shot as long as you have multiple rebel ships, falcon or not.
If we're speaking of newer players.
Use Biggs as your tank and get lots of target lock going on
Tarkin or Chimaera with maxed Geo ships and g12 spy soldier sun Fac can auto any home one non-Molf fleet to the best of my knowledge. Am I mistaken? That was meta for a while wasn't it? When did non-Molf rebels overtake that team?- Go home one... not because its better.... but because you need rebels for thrawns ship and when you do get hans falcon, its superior to everything but kenobi
- VaderizerSeasoned NewcomerEndurance is the underdog forever.
Home One and Executrix are both pretty decent. Home One probably has a slight advantage just because you'll want to get Han's Falcon and a Rebel fleet going, whereas there isn't really a solidified Empire fleet at the moment. "Jarvind;c-2064490" wrote:
Endurance is
the underdog forever.
Home One and Executrix are both pretty decent. Home One probably has a slight advantage just because you'll want to get Han's Falcon and a Rebel fleet going, whereas there isn't really a solidified Empire fleet at the moment.
What I like about fleets is using them in TW. Mine suck but this is how I roll. I am in a guild where my inflated GP has me not contributing much. Lots of bad toons. I need to get into 1 that fits my roster more. I enjoy TW a lot. A bit like chess.
"Mephisto_style;c-2064493" wrote:
"Jarvind;c-2064490" wrote:
Endurance is
the underdog forever.
Home One and Executrix are both pretty decent. Home One probably has a slight advantage just because you'll want to get Han's Falcon and a Rebel fleet going, whereas there isn't really a solidified Empire fleet at the moment.
What I like about fleets is using them in TW. Mine suck but this is how I roll. I am in a guild where my inflated GP has me not contributing much. Lots of bad toons. I need to get into 1 that fits my roster more. I enjoy TW a lot. A bit like chess.
Have you ever considered putting the only legendary non-capital ship in the starting lineup of the fleet it is designed for?- SchwartzringRising TravelerAll Mata/Credits into Executrix first with any Darkside ships you have, as stated above so you can open up Zeta mats challenge.
Then once you have Zetas unlocked start working on Home-1 w/ Rebels long term.
Don't invest Credits or Mats into Endurance till your ready for GAS which should be along way off. - Thank you all for the advice. I have been working on my geo ships so maybe i will switch to endurance. I have been working with home 1 right now.
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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