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- Awesome, useful info.
- Am I missing something? It seems upgrading gear tier isn't increasing GP. Each individual piece added was increasing GP, but not hitting a new tier. Just geared up Hoth scout from nothing to g7. None of the individual tiers increased GP. Also, the first few ranks of abilities didn't increase GP either. Bumped his abilities to 3 with no increase. Will look at abilities more tomorrow when I get more purple mats.
@Pyrefly - Increasing gear tier raises character stats, but not GP, correct. Raising abilities should raise GP, regardless of the ability's level. I have all characters at level 3 abilities or higher, so I can't test to make sure that the value is working the way it should, but it definitely should be raising GP.
- Okay. Just tested rank 2 and 3 abilities on another character. It's not updating until another update is forced, or backing out of the character.
Thanks for this info tho, very helpful. - My opinion... don't go bonkers on gearing and leveling mediocre toons to mediocre levels.
My Rey who is level 85, g10, full 5dot mods etc is worth 30k GP.
Warrior's video showed 280k GP earned from 5/6 on a combat mission (don't forget the character GP also)...
So 5 proper toons doing one battle will be worth more than 10 of those "near" complete toons which more expensive then everyones suggests of level 43 then 50 something etc.
Now the vid I saw could have been phase 6 or something... but I think the same principles that have already applied to raids etc will still apply here. The right toons, geared and modded correctly will be worth a ton more points.
The GP from deployments is just fodder, sure it will help but if you are diverting any resources from toons that will actually battle I don't think its the best decision.
If you want to spend your credits, star up all your lightside toons sitting with shards just waiting to hit 7*. Those will be worth waaaaay more in platoons than half geared ones in deployments. "Twin;c-1237123" wrote:
My opinion... don't go bonkers on gearing and leveling mediocre toons to mediocre levels.
My Rey who is level 85, g10, full 5dot mods etc is worth 30k GP.
Warrior's video showed 280k GP earned from 5/6 on a combat mission (don't forget the character GP also)...
So 5 proper toons doing one battle will be worth more than 10 of those "near" complete toons which more expensive then everyones suggests of level 43 then 50 something etc.
Not sure. Has anyone done the math? (Of course may need to wait until see mission payouts). Consider also the biggest cost - time. How long does it take me to do a combat mission, vs shovel characters into a platoon or allocation? (Sure the rewards for latter two aren't as good, but the time involved may be order of magnitude more for combat mission.)
Also, this isn't a one-time thing. This is shovel that same toon in over and over.
Be interesting to see roi (in terms of tb currency, etc.) per credit or per second spent. How do they compare?"Synric;c-1236778" wrote:
Okay. Just tested rank 2 and 3 abilities on another character. It's not updating until another update is forced, or backing out of the character.
Thanks for this info tho, very helpful.
Oh, yes, I do remember that happening on the higher level abilities I tested.- You're right in that completing combat missions will be a huge source of GP for the territory. I'm guessing your Rey is closer to 15k, not 30k, however, but that just illustrates the point even more.
It's important to remember, however, that having a lot of 7* LS will certainly help with platoon missions, which can be vital to actually being successful in later waves of those combat missions. Gear and level seem to be far less important, though. "Whindanser;c-1232471" wrote:
"Hskull55;c-1232152" wrote:
"Whindanser;c-1232129" wrote:
Why is galactic power important?
It will be an important part of TB
I realize that...but what makes it important
You need Territory Points to get stars. Deploying a character gives you a number of Territory Points equal to the deployed character's Galactic Power. You can use it in combat or platoons to get even more Territory Points, but just deploying is sufficient to give you some.- @Pyrefly
Nice bunch of data, thanks for putting it together. Was just looking at it to try to draw insight on where investment makes sense, and came up with question.
Why credits per GP? Seems like (at least for kind of analysis I interested in - i.e. what best bang per buck) you would want the inverse, i.e. GP per credit.
Since you already have data in a spreadsheet, could you maybe add columns for GP per credit (incremental, and cumulative)? Thanks.
Did you look at the payback in GP on lower dot mods?
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