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Vaderizer's avatar
Vaderizer
Seasoned Newcomer
5 years ago

Kylo Ren's triangle

Right to the point: has anyone done the math to determine whether it's better to give him a Crit Damage or Offense triangle?

More detail: most of what Kylo does is spam Lash Out, which contains the following:

This attack can't critically hit and deals bonus damage equal to 50% of Kylo Ren's critical damage

But that wording, as with so many abilities, could mean a couple different things, so it seems like Offense might actually win out, especially with relics granting huge offense boosts to attackers.

SPREADSHEET DORKS, I SUMMON THEE.
  • "Train;c-2074710" wrote:
    Math says Offense set with CD triangle.

    Assumptions:
    Given 3.5k physical offense not including set bonus or triangle (actual number is irrelevant, just an example)
    Calculation based on swgoh.gg Lash Out mechanics:
    - Base Damage Multiplier: 120%
    - Additional Damage Multiplier: (Base CD + 50% + Mod CD%) * 50%

    Level 5 Mods
    Offense Set - Offense Triangle: 9308
    Offense Set - CD Triangle: 9580
    CD Set - Offense Triangle: 8709
    CD Set - CD Triangle: 8855

    Level 6 Mods
    Offense Set - Offense Triangle: 9510
    Offense Set - CD Triangle: 9700
    CD Set - Offense Triangle: 8924
    CD Set - CD Triangle: 8960

    Offense set definitely the way to go from a damage standpoint. CD and Offense triangle are within 2-3% of each other, so not a big difference. This calculation does not include the effects of flat offense secondaries, which would marginally dilute the effect of the %offense bonuses (which would just make the CD triangle more optimal, but would not be (even close to) enough to overcome set bonus difference).


    Does any of that change and possibly make another set better with each relic level, specifically based on his mastery?

  • "ZAP;c-2074713" wrote:

    Does any of that change and possibly make another set better with each relic level, specifically based on his mastery?


    As I understand it, no.

    The 'damage' (which is really increase in offense) and defense penetration from relic mastery would impact the actual damage output, but shouldn't change the relative difference.

    The only things that should impact the trade-off is offense secondaries (both % and flat) and incomplete gear levels. The impact is not that much though, even with god tier secondaries.

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