7 years ago
Order of operations in offense calculations (FOE)
Hoping to get a confirmation on this from a Dev.
Currently, my understanding is that FOEs % increases to health are based on his base, unmodified (before mods) health pool. The resulting offense increase acts just like % gains on mods and affects only his base offense. Is this correct?
Asking for a confirmation, because under those rules flat offense is the stat to stack. If there's some kind of additional multiplication, % offense or even % health might be the way to go.
Thanks in advance!
Currently, my understanding is that FOEs % increases to health are based on his base, unmodified (before mods) health pool. The resulting offense increase acts just like % gains on mods and affects only his base offense. Is this correct?
Asking for a confirmation, because under those rules flat offense is the stat to stack. If there's some kind of additional multiplication, % offense or even % health might be the way to go.
Thanks in advance!