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crzydroid
8 years agoRetired Hero
"NicWester;c-1197134" wrote:"crzydroid;c-1196208" wrote:
I thinking the reigning consensus is GW is based on the power (old scale) of the five highest you've ever won an arena battle with, but I don't know that anyone knows for sure.
GW selection was more or less confirmed in a thread a few weeks ago, and it's not this. (I want to say "this was disproven," but that sounds unnecessarily harsh--it was something folks believed for a long time, so it makes sense we all thought it the case.)
The combined power of your 5 strongest characters sets the difficulty for your Galactic War. Each node is a certain percentage of that power. The percentage starts kind of low and increases along the way, with difficulty spikes at 6, 9, and 11 and 12.
This is why so many folks have trouble with their Galactic Wars. They focus on their Arena team first, which leaves the middle of their roster underpowered and unable to be effective during GW. If your Arena team truly can brute force its way through all 12 nodes you're fine, but that's been difficult for a while!
Glad that's confirmed. It's my understanding that it's still the old power scale though.
I think if your max team is an arena team with good synergy and speed/tm manipulation, you're good and can power through even at low kevels. I think when people polish turds it's annissue because health is/was unnaturwly weighted in the calculation. So you might easily end up with huge power values in Chewie and Nightsister Initiate, which would set your GW too high for what you can actually take on.
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