"CaptainWhacky;c-1417304" wrote:
"Woodroward;c-1415824" wrote:
I am currently gearing up my IPD to fill my 5th spot on my JTR team, CLS is filling in for now.
My 4th is K2S0, and I'd take him over chopper in any non-Phoenix team all day long. https://swgoh.gg/u/woodroward/collection/218/k-2so/
To put it another way: that team would be better with K2S0 than it is with Chopper.
I mean, let's compare: R2 will ALWAYS hit K2 with that stealth because he has a massive H+P pool. His taunt is up way more. Has way more defense (mine has 47.6% armor). And counterattacks. He also gives you another way to inflict Daze (the more of that the better for both CLS and JTR teams). He's a far more proper tank than Chopper.
Chopper has self heals and bonus protection, but not much defense. He's got a buff wipe, but you already have the best buff wipe in the game with IPD, and another great one from JTR besides, it's usefulness is limited. He does get that auto assist that could decrease ID CD if he crits, but K2 has that counterattack that does the same...
I thought about K2, but I like chopper better. You don't need the taunt of K2...R2 is going to stealth everyone of importance. And Choppers speed/self-heal/assist/cooldown reduction/protection regen/dodge on taunt/buff removal are just better fits. K2 is a better shield if that's all you want that spot to be.
That's the most important part of that spot. Chopper is squishy compared to K2. He would die too early and not allow others to get their job done since that toon dying makes stealth on everyone else useless. Non-resistance get turns too seldom in that comp for his self heal to have much value.
As for the buffs... ID does most of those so their value is limited, just like Rey's self cleanse if you already have combat analysis.
As for the assist... K2's counterattack more or less evens out on that in both the amount of damage he deals out and reducing ID cooldown.
The taunt on damage means K2 can provide protection even when stealth drops off of BB8 or JTR because they get so many turns. That's the key point IMO. Thrawn fracturing JTR means game over a lot of the time.
I guess if you enjoy it, go ahead and run it, but Chopper really doesn't bring much value to the comp offensively or defensively compared to having K2 in there.