Forum Discussion
- Barriss is actually still amazing for GW <3
I bring in my OTKO team for hard teams and a stall/heal team for easy ones. "Qeltar;7747" wrote:
For me, at least. :)
Can't farm heals, so best way to last is to lock down the other guys as much as possible...
http://i.imgur.com/Mm2OBt1.jpg
Interesting. Since update, I've run almost the exact same roster for GW. Except that I usually use Talia instead of Dooku for some extra healing + turn meter boost."Qeltar;67982" wrote:
They've ramped up the difficulty of the teams, but haven't ramped up the fun at all. :(
I rarely ever wanted to do the war before all of this, since it was such poor entertainment. Now that I have a rank six Luminara, I can't really see myself playing it at all, despite wanting to rank up her and Phasma. It's just a dull slog through battles you don't feel are exactly challenging so much as forcing you to have to stop and take the time to reconfigure your team, like you said. Tactics are nice, but I'd rather just use the one or two team setups I usually use and enjoy the actual combat. I know they said it's supposed to be a challenge, but that's not what I get from it at all. It's just a pain in the arse."Qeltar;67998" wrote:
"Amnor;67996" wrote:
Barris 4*, Lumi 7*, JC 7*, Daka 6*, Dooku 5*, lvl 65
Heals/Stuns/Revives just in case (I never needed them so far)
I blaze through the whole GW with this team, usually I dont even need resets
Yeah that happened to me for a while. The teams will get harder and you will have to start playing with pegs and holes, believe me.
I'm beginning to see that now. I was doing well with the Phas/Lumi/Daka/JC/Sid team, but the difficulty's ramping up like you said, so it was lucky that I unlocked Dooku yesterday. He did some work for me in yesterday's GW. Thanks for putting up this thread!- Just to be clear, I cannot always use that team, and I do have to sub guys in and out and occasionally even put in a completely different team so that my main team doesn't start a later fight half-dead. This is most often needed when facing an opponent that is all offense.
One thing you never want to do in GW now is end a fight will all of your healers on cooldown. There isn't a practical way to catch up again unless you get a really lucky team.
My sorta-B team is Phasma, Fives, GS, Kylo and JC. I use it on offense/AoE teams to lay down the pain and get extra attacks. I sometimes have to use it on Phasma teams that just keep getting zillions of assists. But it's usually only good for one round, then they are all so hurt they are only useful for suiciding after that. I try to always win at least the first 6 fights A team only.
On my A team I often sub Asajj out for Sid, depending on things. If I need to kill stuff fast, Asajj has to sit out. :(
And yes, that was my first fight and was easy because I got lucky with the stuns. It was not awful, but was level 60, pretty high draw for the first fight. "moongod;68271" wrote:
The new meta is "lol my Poe went first I win". Speed kills.
Not in GW. Taunters are usually "disposable" and really only of use in suicide squads.
GW is not about speed, it is about endurance.- Like a good bout of galactic lovemaking.
- the baseline meta is healing,myou need your team and to win at full health and short cooldowns. Barriss is key here, as her leader ability will continually heal your team. i run barriss,mlumi, jc, sid,,dooku as my a team, i can toss in a couple donkey squads to take hits if i need to. node 12 i usually send in my b team of phasma, poe, kylo, ventress, resistance trooper/ashoka/vader for fun. havent missed a completion in a month or so.
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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