@snsuns13 I’m sorry you don’t feel my response here was helpful. Regardless of your opinion, it was still a factual response.
You accuse this scenario of being an “infinite loop.” It is not. It is observably finite, in that Luke gains 10% tm each time Daka attacks him. He will periodically take turns. The fact that those turns will not allow him to ever win does not allow us to redefine this as an “infinite loop.”
Not every squad is good for killing every other squad. Would you expect a Jyn, Baze, Chirrut squad - even at r7 with superb mods - to beat this team? So in this situation, JKR + Luke + Hyoda is not an effective counter to SLKr + Talzin + Zombie. We have established that the skills are all working as described - so if there’s no bug, then the only conclusion is that you experienced bad luck, or this squad was incapable of winning (and therefore a “poor choice” if you will).
In the past, players have complained about getting stuck in a similar unwinnable scenario when they had Jedi revan lead against Nightsisters, but when the battle had a stealthed Acolyte + Zombie remaining, they were unable to win. It was working as intended:
https://answers.ea.com/t5/Bug-Reports/Nightsister-Zombie-Endless-Horde-Bug/m-p/7732018/highlight/true#M24636As far as insight into why this scenario is different than the others, I can point you to the Community Manager explaining exactly why: "when we discover an infinite loop that allows players to trivialize end game content, we try to act as swiftly as possible." (
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/190450/c-3po-finn-and-phase-3-of-the-sith-raid)
Since this is neither an infinite loop nor “trivializing end game content”, comparing these two scenarios is a false equivalency.
Hope this helps!