Forum Discussion
10 years ago
not directly a cleaner yet but i use nraas lot reset if i see too many sims / pets in one household or i notice sims too long in one place on overview map i reset too this usualy give a more smooth gameplay :)
about those balls they can be removed via testingcheatsenabled and shift key and if debug buy/build turn on moveobjects can sell too but they will reappear
removing the mod file called "WalkDontRun" solved the black ball problem :)
the existing ones are still there but they will not be back after delete and the cats / other pets can move again the way they used to be
sadly i have to accept those ugly fast walk and adult > childish run out home but atleast less bugs :)
seem all those walk mods are not pet combitable hmm
maybe this help in future if one has similiar problems
walking animation mods which are not pet combitable will cause big issues
like my first one caused horses and other animals to morhping and scale like humans mod file name
"hryniuk-NoFootTappingOnWaitForClearRoute" and "WalkDontRun" is not pet combitable :/
ty very all the help :)
about those balls they can be removed via testingcheatsenabled and shift key and if debug buy/build turn on moveobjects can sell too but they will reappear
removing the mod file called "WalkDontRun" solved the black ball problem :)
the existing ones are still there but they will not be back after delete and the cats / other pets can move again the way they used to be
sadly i have to accept those ugly fast walk and adult > childish run out home but atleast less bugs :)
seem all those walk mods are not pet combitable hmm
maybe this help in future if one has similiar problems
walking animation mods which are not pet combitable will cause big issues
like my first one caused horses and other animals to morhping and scale like humans mod file name
"hryniuk-NoFootTappingOnWaitForClearRoute" and "WalkDontRun" is not pet combitable :/
ty very all the help :)
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