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DanaePlatinumP's avatar
DanaePlatinumP
Seasoned Newcomer
16 days ago

Need Room for Rotational Play in Sunset Valley

I realize that not many people play the Sims 3 rotationally. At least, not many people document that type of gameplay online the way they do for the Sims 2, but I'm planning quite a big undertaking in my own personal game. I have added several families (including plans for new businesses / community lots) to Sunset Valley and plan to play them all in rotation Sims 2 style using NRAAS and other mods. However, I need room for the extra families and the expansion of descendants over time, and unfortunately there's no option to add more space via subhoods like there is in Sims 2. All that to say, does anyone have ideas / techniques (probably using create a world to modify the map I guess?) to expand Sunset Valley with more residential lots in a way that feels organic and keeps most of the premade houses intact?

P.S. ~ I know it might sound like if I like Sims 2 style rotational play then I would be better off playing that game, but I love so many things about the Sims 3 like the traits, customization, and open world detail, so I feel like I could better tell my sims' stories the way I want in that game, even if it takes some tweaking to get it working the way I need it to.

  • DanaePlatinumP  You can actually place new lots in Edit Town, without needing CAW.  The Add Any Lot Size mod (compatible with whatever else you're using) may be useful in that context:

    https://modthesims.info/download.php?t=471164

    You'd need NRaas Tagger to give the new lots their own addresses.

    But if that's not enough, and it may not be considering the size of the SV map and the number of descendants you're considering, it may be better to use either an updated version of SV or a different map altogether.  You could use NRaas Porter to import the SV sims to a new world without them losing the relationships outside their households, if those matter to you.

  • World Adventures. Your sims can live there with the right visa. There is also an NRAS mod called Traveller or it could be Mover or both that allows you to live in other worlds like University.

    You can have children at the World Adventures but not at University. I don't know about aging either. That's without mods. 

    What puzzlezaddict said too, Edit Town. It never occurred to me about it having an address though. I don't know if that would matter, does it affect anything technical? 

    Try a water property, like a houseboat, or a waterfront property. With the Town Edit tool. There should be a few vacant lots already. If you haven't used up some of the spare community lots and don't plan to, you could change the zone/lot type of those to residential as well. And demolish one or two community lots that you never use, and change the lot type of those, and one or two residentials you don't like. Or many. Surely, they will add up to enough.

    I had a family who had too many babies and so when they grew up there was no room for them all to have a second or third generation and I didn't want to not control them, flapping in the wind out in the neighbourhood all on their own. So I made a copy of the game/world/family, moved half of them to a new world where they took the gravestones and urns of everyone they could with them, to preserve those relations, and the other half moved to another world with the gravestones too and their other corresponding dead relatives too, by marriage. So then I had 3 or was it 4, copies of them. 2 still in Sunset Valley not being played anymore, and 1 each in the new worlds being played as branches, and in my imagination and the story they talk about each other as though they heard the gossip or spoke on the phone. If you don't take the gravestones including the one's in between, they don't turn up in the family tree. That was the Plunkett family on my My Sims page, and turned out to be a pretty good story. 

     

    A few suggestions there.